Rust Data LabData lab · live
Live readings Servers11,830 Players81,821 Populated3,745 Fresh wipes · 3h270 Sampled every 5 min

Element card · group Modded · atomic number 16,556, its rank

SERVERDEVX4

Offline EU 217.182.171.206:28255 checked 33d ago

biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#16,556top 71% · #2568 in EU
Last wipe33d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 8d 10hSat 7 Nov, 01:17 UTC
  3. 22d 10hSat 21 Nov, 01:17 UTC
  4. 35d 4hThu 3 Dec, 19:00 UTCFW
  5. 36d 10hSat 5 Dec, 01:17 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 01:17 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Сл СЛАБЫЕ РЫЦАРИ … 9
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 9/ 200
  2. 2 Ru RUST ACADEMY #… 11
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 11/ 200
  3. 3 Pv [ESP][PVE] PAC… 2
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average 2/ 50
  4. 4 Ре РЕЛАКС #2 Х2|Д… 2
    РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 2/ 200
  5. 5 Ru #1 [RU] РУССКИ… 2
    #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 2/ 300
  6. 6 Pu PurrRust|РУССК… 1
    PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 1/ 80

Quick answers

from the figures on this page

Settings and map

What map is in play on SERVERDEVX4?

SERVERDEVX4 runs a procedural map of size 1,000 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is SERVERDEVX4 configured, and what rules apply?

Nothing in the name of SERVERDEVX4 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is SERVERDEVX4 based in?

The EU tag is how SERVERDEVX4 lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 217.182.171.206:28255.

On what Rust version does SERVERDEVX4 operate?

Rust network protocol 2633 and build 165217 on Linux is what SERVERDEVX4 uses. The protocol must match for you to join; Steam will update your game.

How reliably does SERVERDEVX4 stay online?

SERVERDEVX4 is not online at the moment; the last sighting was 33 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipes and resets

How often does a wipe happen on SERVERDEVX4, and at what time?

Its tag guides the prediction, since SERVERDEVX4's record holds too few wipes to confirm a schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 33 days 13 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does SERVERDEVX4 look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on SERVERDEVX4?

gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe: that is the tag list SERVERDEVX4 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SERVERDEVX4 come up?

The Rust Data Lab lists that include SERVERDEVX4 are: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

What position does SERVERDEVX4 hold among Rust servers?

Player hours for the past seven days give SERVERDEVX4 #16,556, #2,568 in Europe, and a place in the top 71% of ranked servers.

How many players does SERVERDEVX4 have at the moment?

The last recorded sighting of SERVERDEVX4 was 33 days 12 hours ago, and it is offline now.

Getting on

What is the way to join SERVERDEVX4?

Open the console with F1 in Rust and type client.connect 217.182.171.206:28255. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/UHwzzPAwss.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,^z,^y,^b,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players 8 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.