Element card · group Modded · atomic number 15,843, its rank
[EU] Rust Disaster Testserver
Offline EU 217.211.189.33:28025 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, top 88% in EU, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 19:11 UTC, in 6d 4h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 4hWed 4 Nov, 19:11 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 4hWed 11 Nov, 19:11 UTC
- 20d 4hWed 18 Nov, 19:11 UTC
- 27d 4hWed 25 Nov, 19:11 UTC
- 34d 4hWed 2 Dec, 19:11 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 4hWed 9 Dec, 19:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:11 UTC21d ago | 1 | – | running | 0 |
| Tue 6 Oct, 19:09 UTC22d ago | 2 | – | 1 days | 1 |
| Mon 5 Oct, 18:26 UTC23d ago | 2 | – | 1 days | 1 |
| Sun 4 Oct, 19:27 UTC24d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 20:20 UTC25d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] Rust Disaster Testserver?
The map on [EU] Rust Disaster Testserver is procedural at size 3,800 with seed 1094516066, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is [EU] Rust Disaster Testserver configured, and what rules apply?
Nothing in the name of [EU] Rust Disaster Testserver gives a gather rate. A group can hold 4 players at most (quad). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
About the server
What region hosts [EU] Rust Disaster Testserver?
[EU] Rust Disaster Testserver gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 217.211.189.33:28025 is the address it uses.
What Rust version does [EU] Rust Disaster Testserver currently run?
On Windows, [EU] Rust Disaster Testserver is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [EU] Rust Disaster Testserver stay online?
Right now [EU] Rust Disaster Testserver is offline, with its last appearance 20 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
What is the wiping pattern on [EU] Rust Disaster Testserver?
The prediction for [EU] Rust Disaster Testserver follows its tag, as too few wipes are on record to confirm the schedule. Due next on Wednesday 4 November at 19:11 UTC is its wipe. Counting back, the current world began 21 days 19 hours ago. Weekly wipes are what its tags advertise.
What does a typical wipe day on [EU] Rust Disaster Testserver involve?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 18 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
Which meanings sit behind the tags on [EU] Rust Disaster Testserver?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe: that is the tag list [EU] Rust Disaster Testserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [EU] Rust Disaster Testserver appear in?
The Rust Data Lab lists that include [EU] Rust Disaster Testserver are: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Population
How does [EU] Rust Disaster Testserver compare with other servers in the rankings?
Seven-day player hours place [EU] Rust Disaster Testserver at #15,843 overall, #2,519 in Europe and in the top 72% of ranked servers. In the quad category it ranks #630.
What does the current player count on [EU] Rust Disaster Testserver tell you?
No live signal from [EU] Rust Disaster Testserver right now, which was last seen 20 days 20 hours ago.
How to join
What is the way to join [EU] Rust Disaster Testserver?
In Rust, press F1 and enter client.connect 217.211.189.33:28025. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/H5k8NJFJTR.