Rust Data LabData lab · live
Live readings Servers11,814 Players72,000 Populated3,646 Fresh wipes · 3h206 Sampled every 5 min

Element card · group Community · atomic number 14,286, its rank

Xelernan Local Rust (No EAC)

Offline 217.217.245.109:28015 checked 32d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,286top 61%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 507
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 507/ 550
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 450
  3. 3 Ru Rusty Moose |E… 63
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 63/ 250
  4. 4 Ru Rustoria.co - … 67
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 67/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 169
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 169/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Xelernan Local Rust (No EAC)?

A procedural map runs on Xelernan Local Rust (No EAC), generated by the game.

What settings and rules apply on Xelernan Local Rust (No EAC)?

No gather rate appears in the name of Xelernan Local Rust (No EAC). Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts Xelernan Local Rust (No EAC)?

No region is published by Xelernan Local Rust (No EAC). Rust Data Lab shows a server's stated location, not a verified position of the machine. 217.217.245.109:28015 is the address it uses.

On what Rust version does Xelernan Local Rust (No EAC) operate?

On Windows, Xelernan Local Rust (No EAC) is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.

How dependable is Xelernan Local Rust (No EAC) for staying online?

Right now Xelernan Local Rust (No EAC) is offline, with its last appearance 32 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe days

When does Xelernan Local Rust (No EAC) wipe, and how often?

Too few wipes are on record for Xelernan Local Rust (No EAC) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 14 hours ago the current world was made.

Tags, lists

What should you understand from the tags Xelernan Local Rust (No EAC) carries?

These are the tags Xelernan Local Rust (No EAC) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Xelernan Local Rust (No EAC) come up?

These themed Rust Data Lab lists carry Xelernan Local Rust (No EAC): Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Xelernan Local Rust (No EAC) place?

Xelernan Local Rust (No EAC) sits at #14,286 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on Xelernan Local Rust (No EAC) tell you?

Xelernan Local Rust (No EAC) is offline at the moment; the last sighting was 32 days 23 hours ago.

How to join

What steps get you onto Xelernan Local Rust (No EAC)?

Open the console with F1 in Rust and type client.connect 217.217.245.109:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.