Rust Data LabData lab · live
Live readings Servers11,735 Players53,199 Populated3,345 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 14,860, its rank

Name of Server as Shown on the Client Server List

Offline 217.217.245.152:28015 checked 20d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,860top 67%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:27 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 322
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 322/ 375
  2. 2 Ru Rustoria.co - … 210
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 210/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 34/ 250
  4. 4 Ru Rustoria.co - … 28
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 28/ 250
  5. 5 Ru Rustafied.com … 54
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 54/ 100
  6. 6 Ru Rustoria.co - … 73
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 73/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

What settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

Which location is Name of Server as Shown on the Client Server List based in?

There is no region on record for Name of Server as Shown on the Client Server List. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 217.217.245.152:28015.

On what Rust version does Name of Server as Shown on the Client Server List operate?

On Windows, Name of Server as Shown on the Client Server List is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 20 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipes and resets

How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 14 hours ago.

How does Name of Server as Shown on the Client Server List look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Name of Server as Shown on the Client Server List carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Name of Server as Shown on the Client Server List appear in?

These themed Rust Data Lab lists carry Name of Server as Shown on the Client Server List: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Name of Server as Shown on the Client Server List place?

Name of Server as Shown on the Client Server List sits at #14,860 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is Name of Server as Shown on the Client Server List right now?

No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 20 days 13 hours ago.

Getting on

How can you connect to Name of Server as Shown on the Client Server List?

You can connect by pressing F1 in Rust and entering client.connect 217.217.245.152:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.