Rust Data LabData lab · live
Live readings Servers11,904 Players102,408 Populated3,941 Fresh wipes · 3h403 Sampled every 5 min

Element card · group Community · atomic number 16,255, its rank

Staging Server

Offline 217.233.132.176:28025 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,255top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 09:48 UTC34d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 356
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 356/ 400
  2. 2 Ru Rustoria.co - … 450
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 450/ 500
  3. 3 Ru Rusty Moose |E… 977
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 977/ 1,000
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 Ru Rustoria.co - … 985
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985/ 1,000
  6. 6 Ru Rustoria.co - … 32
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 32/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Staging Server?

Generated by the game, the map on Staging Server is procedural.

What rules has Staging Server set, and what settings are in force?

Nothing in the name of Staging Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Staging Server sit?

Nothing about a region is published by Staging Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 217.233.132.176:28025 is the address it uses.

What Rust version does Staging Server currently run?

Rust network protocol 2634 and build 165756 on Windows is what Staging Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Staging Server stay online?

Staging Server is not online at the moment; the last sighting was 34 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Staging Server, and at what time?

Staging Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 7 hours ago.

How does Staging Server look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on Staging Server?

The game's server browser reads the tags Staging Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs165756 (Build): Build number: 165756; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Staging Server come up?

You will find Staging Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Staging Server place?

Player hours over the last week put Staging Server at #16,255, inside the top 71% of ranked servers.

How many players does Staging Server have at the moment?

The last recorded sighting of Staging Server was 34 days 7 hours ago, and it is offline now.

Getting on

What steps get you onto Staging Server?

In Rust, press F1 and enter client.connect 217.233.132.176:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs165756,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs165756
Build Build number: 165756.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.