Rust Data LabData lab · live
Live readings Servers11,658 Players32,604 Populated2,794 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Community · atomic number 13,513, its rank

joehoe

Offline 217.27.224.5:28015 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,513top 62%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:57 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 144
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  2. 2 Ru Rustoria.co - … 118
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 118/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 17/ 250
  5. 5 Ru Rustafied.com … 15
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 15/ 100
  6. 6 Ru Rustoria.co - … 34
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 34/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on joehoe?

The map on joehoe is procedural, made by the game.

How is joehoe configured, and what rules apply?

The name of joehoe carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

What region hosts joehoe?

No region is published by joehoe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 217.27.224.5:28015 is the address it uses.

What Rust version does joehoe currently run?

On Windows, joehoe is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does joehoe stay online?

Currently offline, joehoe was last seen 14 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Wipe schedule

How often does a wipe happen on joehoe, and at what time?

Too few wipes are on record for joehoe to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 10 hours ago.

On joehoe, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Where it appears

What should you understand from the tags joehoe carries?

The game's server browser reads the tags joehoe publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does joehoe come up?

You will find joehoe on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does joehoe compare with other servers in the rankings?

The seven-day player-hours table has joehoe at #13,513, in the top 62% of ranked servers.

How full is joehoe right now?

No live signal from joehoe right now, which was last seen 14 days 7 hours ago.

Getting on

What steps get you onto joehoe?

In Rust, press F1 and enter client.connect 217.27.224.5:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.