Rust Data LabData lab · live
Live readings Servers11,909 Players102,314 Populated3,972 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Community · atomic number 13,668, its rank

HideE

Offline 219.104.132.228:28015 checked 21d ago

Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#13,668top 62%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:55 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 343
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 343/ 400
  2. 2 Ru Rustoria.co - … 458
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458/ 500
  3. 3 Ru Rusty Moose |E… 979
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 979/ 1,000
  4. 4 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 52/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 983/ 1,000
  6. 6 Ru Rustoria.co - … 37
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 37/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on HideE?

The map on HideE is procedural, made by the game.

How is HideE configured, and what rules apply?

No gather rate appears in the name of HideE. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does HideE sit?

No region is published by HideE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 219.104.132.228:28015.

On what Rust version does HideE operate?

On Windows, HideE is running Rust network protocol 2634 and build 167058. Your game needs to match the protocol to join, and Steam updates it automatically.

Does HideE stay up, and how reliable is its uptime?

Right now HideE is offline, with its last appearance 21 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on HideE?

HideE's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.

What does a typical wipe day on HideE involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

What should you understand from the tags HideE carries?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list HideE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does HideE come up?

These themed Rust Data Lab lists carry HideE: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does HideE place?

Player hours over the last week put HideE at #13,668, inside the top 62% of ranked servers.

What does the current player count on HideE tell you?

The last recorded sighting of HideE was 21 days 20 hours ago, and it is offline now.

How to join

What steps get you onto HideE?

You can connect by pressing F1 in Rust and entering client.connect 219.104.132.228:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.