Rust Data LabData lab · live
Live readings Servers11,831 Players94,092 Populated3,830 Fresh wipes · 3h517 Sampled every 5 min

Element card · group Community · atomic number 15,104, its rank

MySingleRust

Offline 219.144.180.39:28015 checked 45d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,104no region published
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 07:10 UTC45d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on MySingleRust?

The map on MySingleRust is procedural, made by the game.

What settings and rules apply on MySingleRust?

No gather rate appears in the name of MySingleRust. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does MySingleRust sit?

Nothing about a region is published by MySingleRust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 219.144.180.39:28015.

On what Rust version does MySingleRust operate?

On Windows, MySingleRust is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How dependable is MySingleRust for staying online?

MySingleRust is not online at the moment; the last sighting was 45 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does MySingleRust wipe, and how often?

MySingleRust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 13 hours ago.

What does a typical wipe day on MySingleRust involve?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on MySingleRust?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list MySingleRust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does MySingleRust appear in?

You will find MySingleRust on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does MySingleRust compare with other servers in the rankings?

MySingleRust sits at #15,104 for seven-day player hours, placing it in the top – of ranked servers.

How full is MySingleRust right now?

MySingleRust is offline at the moment; the last sighting was 45 days 13 hours ago.

Getting on

How can you connect to MySingleRust?

You can connect by pressing F1 in Rust and entering client.connect 219.144.180.39:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build It runs build 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.