Rust Data LabData lab · live
Live readings Servers11,640 Players44,156 Populated3,059 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,998, its rank

HOME_SERVER

Offline 219.62.126.252:28015 checked 25d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,998top 70%
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 295
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 295/ 300
  2. 2 Ru Rustoria.co - … 256
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 256/ 250
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 22/ 250
  5. 5 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 38/ 100
  6. 6 Ru Rustoria.co - … 123
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 123/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on HOME_SERVER?

A procedural map runs on HOME_SERVER, generated by the game.

What rules has HOME_SERVER set, and what settings are in force?

The name of HOME_SERVER carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts HOME_SERVER?

There is no region on record for HOME_SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 219.62.126.252:28015.

On what Rust version does HOME_SERVER operate?

On Linux, HOME_SERVER is running Rust network protocol 2632 and build 160556. The protocol must match for you to join; Steam will update your game.

How reliably does HOME_SERVER stay online?

Right now HOME_SERVER is offline, with its last appearance 25 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Wipes and resets

How often does a wipe happen on HOME_SERVER, and at what time?

HOME_SERVER's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 81 days 19 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on HOME_SERVER?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs160556 (Build): It runs build 160556; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list HOME_SERVER publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does HOME_SERVER come up?

These themed Rust Data Lab lists carry HOME_SERVER: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does HOME_SERVER hold among Rust servers?

HOME_SERVER sits at #15,998 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does HOME_SERVER have at the moment?

No live signal from HOME_SERVER right now, which was last seen 25 days 20 hours ago.

Connection

What steps get you onto HOME_SERVER?

You can connect by pressing F1 in Rust and entering client.connect 219.62.126.252:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs160556
Build It runs build 160556.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.