Rust Data LabData lab · live
Live readings Servers11,841 Players77,907 Populated3,836 Fresh wipes · 3h160 Sampled every 5 min

Element card · group Community · atomic number 15,400, its rank

Rust Server

Online 219.97.68.166:28015 checked 7m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 675
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 675/ 750
  2. 2 Ru Rustoria.co - … 50
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 50/ 250
  3. 3 Ru Rusty Moose |E… 84
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 84/ 250
  4. 4 Ru Rustoria.co - … 370
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 370/ 450
  5. 5 Ru Rustoria.co - … 184
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 184/ 250
  6. 6 Ru Rustafied.com … 170
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 170/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server?

A procedural map of size 4,050 with seed 237289752 runs on Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Rust Server configured, and what rules apply?

Nothing in the name of Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Rust Server?

No region is published by Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 219.97.68.166:28015 is the address it uses.

On what Rust version does Rust Server operate?

Rust network protocol 2633 and build 162929 on Linux is what Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Server stay up, and how reliable is its uptime?

Right now, Rust Server is reachable. The uptime it reports suggests it restarted roughly 22 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Rust Server perform?

Server fps averaged 59 over the last 48 hours, with 54 as the lowest. The entity count reached 96,016, including buildings, deployables and all other world items. The highest memory usage was 2,285 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Rust Server wipe, and how often?

Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 7 hours ago.

Where it appears

How should you read the tags on Rust Server?

These are the tags Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server come up?

You will find Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rust Server place?

Player hours over the last week put Rust Server at #15,400, inside the top 69% of ranked servers.

What does the current player count on Rust Server tell you?

Rust Server currently shows 0 players across 50 slots. Over seven days the mean player count is 0.

Getting on

What steps get you onto Rust Server?

Open the console with F1 in Rust and type client.connect 219.97.68.166:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.