Element card · group PvE · atomic number 15,924, its rank
TEST SERVER
Offline 220.129.138.249:28215 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on TEST SERVER?
A procedural map runs on TEST SERVER, generated by the game.
How is TEST SERVER configured, and what rules apply?
Nothing in the name of TEST SERVER gives a gather rate. Eight players per group is the limit, the game's default. Play runs as softcore, You keep some of what you collect, which makes this the easier mode. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does TEST SERVER sit?
No region is published by TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 220.129.138.249:28215 is the address it uses.
Which Rust version is TEST SERVER on?
On Windows, TEST SERVER is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST SERVER stay up, and how reliable is its uptime?
Right now TEST SERVER is offline, with its last appearance 34 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipe days
What is the wiping pattern on TEST SERVER?
Estimated from the force wipe is when TEST SERVER next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 52 days 23 hours ago. A monthly wipe schedule is what its tags publish.
Where it appears
How should you read the tags on TEST SERVER?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^s (Softcore): This is Facepunch's softcore, where you keep some of your inventory on death; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TEST SERVER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TEST SERVER appear in?
The Rust Data Lab lists that include TEST SERVER are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What position does TEST SERVER hold among Rust servers?
The seven-day player-hours table has TEST SERVER at #15,924, in the top 71% of ranked servers.
How full is TEST SERVER right now?
The last recorded sighting of TEST SERVER was 34 days 12 hours ago, and it is offline now.
How to join
What steps get you onto TEST SERVER?
You can connect by pressing F1 in Rust and entering client.connect 220.129.138.249:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.