Rust Data LabData lab · live
Live readings Servers11,709 Players55,398 Populated3,239 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Community · atomic number 4,620, its rank

yukarimiuti

Offline 220.158.27.174:28015 checked 17h ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 4
Rank · atomic number#4,620top 21%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0017:0022:0004:0009:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040011:0017:0022:0004:0009:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 393
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 393/ 400
  2. 2 Ru Rustoria.co - … 346
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 346/ 350
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47/ 100
  6. 6 Ru Rustoria.co - … 151
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 151/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on yukarimiuti?

The map on yukarimiuti is procedural at size 3,000 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on yukarimiuti?

The name of yukarimiuti carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does yukarimiuti sit?

There is no region on record for yukarimiuti. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 220.158.27.174:28015 is the address it uses.

What Rust version does yukarimiuti currently run?

On Linux, yukarimiuti is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is yukarimiuti for staying online?

yukarimiuti is not online at the moment; the last sighting was 17 hours ago. The uptime it reports suggests it restarted roughly 27 hours ago. For the last 4 full days, 88 of 96 hours were online, giving 92% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Is yukarimiuti known for smooth running?

In the last 48 hours, it averaged 194 server fps, with a low of 112. Buildings, deployables and everything else in the world added up to as many as 49,287 entities. Memory use peaked at 1,755 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on yukarimiuti, and at what time?

The record holds too few of yukarimiuti's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 14 hours ago the current world was made.

Tags, lists

How should you read the tags on yukarimiuti?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list yukarimiuti publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does yukarimiuti come up?

The Rust Data Lab lists that include yukarimiuti are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does yukarimiuti hold among Rust servers?

Player hours over the last week put yukarimiuti at #4,620, inside the top 21% of ranked servers.

What does the current player count on yukarimiuti tell you?

yukarimiuti is offline at the moment; the last sighting was 17 hours ago. Averaged over the past week: 1 players, peaking at 4. Peak time in the past 48 hours: 12:00 UTC, when the average was 4 players.

Connection

What steps get you onto yukarimiuti?

You can connect by pressing F1 in Rust and entering client.connect 220.158.27.174:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.