Rust Data LabData lab · live
Live readings Servers11,790 Players64,938 Populated3,582 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Community · atomic number 15,164, its rank

WindowsGSM - Server #1

Offline 220.245.200.16:28015 checked 19d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#15,164top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:56 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 468
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 468/ 575
  2. 2 Ru Rustoria.co - … 280
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 280/ 400
  3. 3 Ru Rusty Moose |E… 40
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 40/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 84
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 84/ 150
  6. 6 Ru Rustoria.co - … 104
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 104/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on WindowsGSM - Server #1?

The map on WindowsGSM - Server #1 is procedural, made by the game.

How is WindowsGSM - Server #1 configured, and what rules apply?

The name of WindowsGSM - Server #1 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is WindowsGSM - Server #1 based in?

No region is published by WindowsGSM - Server #1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 220.245.200.16:28015 is the address it uses.

On what Rust version does WindowsGSM - Server #1 operate?

Rust network protocol 2634 and build 167398 on Windows is what WindowsGSM - Server #1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is WindowsGSM - Server #1 for staying online?

Currently offline, WindowsGSM - Server #1 was last seen 19 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe schedule

What is the wiping pattern on WindowsGSM - Server #1?

Too few wipes are on record for WindowsGSM - Server #1 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 6 hours ago.

How does WindowsGSM - Server #1 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

What should you understand from the tags WindowsGSM - Server #1 carries?

These are the tags WindowsGSM - Server #1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does WindowsGSM - Server #1 come up?

You will find WindowsGSM - Server #1 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does WindowsGSM - Server #1 compare with other servers in the rankings?

WindowsGSM - Server #1 sits at #15,164 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on WindowsGSM - Server #1 tell you?

No live signal from WindowsGSM - Server #1 right now, which was last seen 19 days 6 hours ago.

Getting on

What steps get you onto WindowsGSM - Server #1?

You can connect by pressing F1 in Rust and entering client.connect 220.245.200.16:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.