Rust Data LabData lab · live
Live readings Servers11,744 Players55,501 Populated3,172 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Modded · atomic number 13,397, its rank

TestServer

Offline 221.228.177.97:10241 checked 14d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#13,397top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ge Geležinis Mišk… 1
    Geležinis Miškas quad · 6 on average 1/ 99
  2. 2 Ma #MAGIC JUMP | … 1
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 1/ 80
  3. 3 Ку [RU] Кубань PV… 1
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1/ 60
  4. 4 Ca Canadian Chill… 16
    Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP NA · quad · weekly · 4 on average 16/ 50
  5. 5 Lu LusoTuga Prime… 0
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 0/ 100
  6. 6 Pr [EU] Protobit:… 1
    [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What rules has TestServer set, and what settings are in force?

The name of TestServer carries no gather rate. The group cap is 4 players (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does TestServer sit?

No region is published by TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 221.228.177.97:10241.

What Rust version does TestServer currently run?

On Windows, TestServer is running Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.

Does TestServer stay up, and how reliable is its uptime?

Currently offline, TestServer was last seen 14 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 October 2026.

Wipe schedule

How often does a wipe happen on TestServer, and at what time?

The record holds too few of TestServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 20 hours ago.

Lists and tags

What should you understand from the tags TestServer carries?

The game's server browser reads the tags TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TestServer come up?

These themed Rust Data Lab lists carry TestServer: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

Against other Rust servers, where does TestServer place?

Player hours over the last week put TestServer at #13,397, inside the top 62% of ranked servers. Within quad, its rank is #576.

How many players does TestServer have at the moment?

TestServer is offline at the moment; the last sighting was 14 days 9 hours ago.

Getting on

What is the way to join TestServer?

In Rust, press F1 and enter client.connect 221.228.177.97:10241. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.