Rust Data LabData lab · live
Live readings Servers11,781 Players84,091 Populated3,866 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Community · atomic number 12,988, its rank

solo

Offline 222.234.32.188:28015 checked 14d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#12,988top 60%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:47 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 691
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average 691/ 750
  2. 2 Ru Rustoria.co - … 487
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 487/ 500
  3. 3 Ru Rustoria.co - … 46
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average 46/ 250
  4. 4 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average 59/ 250
  5. 5 Ru Rustafied.com … 162
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average 162/ 200
  6. 6 Ru Rustoria.co - … 210
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average 210/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on solo?

Generated by the game, the map on solo is procedural.

What rules has solo set, and what settings are in force?

The name of solo carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts solo?

Nothing about a region is published by solo. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 222.234.32.188:28015.

What Rust version does solo currently run?

Rust network protocol 2634 and build 167231 on Windows is what solo uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does solo stay up, and how reliable is its uptime?

Right now solo is offline, with its last appearance 14 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipe days

When does solo wipe, and how often?

Too few wipes are on record for solo to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 19 days 5 hours ago the current world was made.

On solo, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on solo?

These are the tags solo makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does solo come up?

These themed Rust Data Lab lists carry solo: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does solo hold among Rust servers?

The seven-day player-hours table has solo at #12,988, in the top 60% of ranked servers.

How many players does solo have at the moment?

No live signal from solo right now, which was last seen 14 days 5 hours ago.

How to join

What is the way to join solo?

In Rust, press F1 and enter client.connect 222.234.32.188:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.