Rust Data LabData lab · live
Live readings Servers11,848 Players93,384 Populated3,880 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Community · atomic number 13,711, its rank

FP Local Server

Offline 223.27.143.194:28015 checked 21d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,711top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 470
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 470/ 575
  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 984
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 984/ 250
  4. 4 Ru Rustafied.com … 62
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 62/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 983/ 250
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on FP Local Server?

The map on FP Local Server is procedural, made by the game.

How is FP Local Server configured, and what rules apply?

No gather rate appears in the name of FP Local Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is FP Local Server based in?

There is no region on record for FP Local Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 223.27.143.194:28015.

What Rust version does FP Local Server currently run?

Rust network protocol 2634 and build 167058 on Windows is what FP Local Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does FP Local Server stay up, and how reliable is its uptime?

Currently offline, FP Local Server was last seen 21 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipe days

What is the wiping pattern on FP Local Server?

Too few wipes are on record for FP Local Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 14 hours ago the current world was made.

Lists and tags

How should you read the tags on FP Local Server?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list FP Local Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does FP Local Server come up?

You will find FP Local Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does FP Local Server place?

The seven-day player-hours table has FP Local Server at #13,711, in the top 62% of ranked servers.

How many players does FP Local Server have at the moment?

No live signal from FP Local Server right now, which was last seen 21 days 15 hours ago.

Connection

What steps get you onto FP Local Server?

You can connect by pressing F1 in Rust and entering client.connect 223.27.143.194:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.