Element card · group Community · atomic number 15,115, its rank
Procedural Map
Offline 223.73.123.243:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Procedural Map?
Generated by the game, the map on Procedural Map is procedural.
How is Procedural Map configured, and what rules apply?
The name of Procedural Map carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
In what location does Procedural Map sit?
No region is published by Procedural Map. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 223.73.123.243:28015 is the address it uses.
On what Rust version does Procedural Map operate?
On Windows, Procedural Map is running Rust network protocol 2635 and build 168268. The protocol must match for you to join; Steam will update your game.
Does Procedural Map stay up, and how reliable is its uptime?
Right now Procedural Map is offline, with its last appearance 13 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Procedural Map?
Too few wipes are on record for Procedural Map to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 2 hours ago.
Where it appears
What should you understand from the tags Procedural Map carries?
The game's server browser reads the tags Procedural Map publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168268 (Build): Build number: 168268; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Procedural Map appear in?
These themed Rust Data Lab lists carry Procedural Map: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Procedural Map place?
Player hours over the last week put Procedural Map at #15,115, inside the top 70% of ranked servers.
How full is Procedural Map right now?
The last recorded sighting of Procedural Map was 13 days 2 hours ago, and it is offline now.
How to join
What steps get you onto Procedural Map?
In Rust, press F1 and enter client.connect 223.73.123.243:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.