Rust Data LabData lab · live
Live readings Servers11,806 Players70,052 Populated3,612 Fresh wipes · 3h182 Sampled every 5 min

Element card · group Community · atomic number 15,099, its rank

My Rust Server | ScalaCube

Offline 23.109.123.133:2079 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak –
Rank · atomic number#15,099top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:24 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 527
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  2. 2 Ru Rustoria.co - … 437
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  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 59/ 250
  4. 4 Ru Rustoria.co - … 63
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 63/ 250
  5. 5 Ru Rustafied.com … 56
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56/ 100
  6. 6 Ru Rustoria.co - … 163
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 163/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural at size 4,000 with seed 12345, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has My Rust Server | ScalaCube set, and what settings are in force?

The name of My Rust Server | ScalaCube carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is My Rust Server | ScalaCube based in?

There is no region on record for My Rust Server | ScalaCube. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 23.109.123.133:2079.

On what Rust version does My Rust Server | ScalaCube operate?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube uses. The protocol must match for you to join; Steam will update your game.

Does My Rust Server | ScalaCube stay up, and how reliable is its uptime?

My Rust Server | ScalaCube is not online at the moment; the last sighting was 12 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipes and resets

What is the wiping pattern on My Rust Server | ScalaCube?

The record holds too few of My Rust Server | ScalaCube's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was made.

How does My Rust Server | ScalaCube look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on My Rust Server | ScalaCube?

The game's server browser reads the tags My Rust Server | ScalaCube publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): It has 250 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

The Rust Data Lab lists that include My Rust Server | ScalaCube are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does My Rust Server | ScalaCube hold among Rust servers?

The seven-day player-hours table has My Rust Server | ScalaCube at #15,099, in the top 70% of ranked servers.

How full is My Rust Server | ScalaCube right now?

My Rust Server | ScalaCube is offline at the moment; the last sighting was 12 days 23 hours ago.

How to join

How can you connect to My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 23.109.123.133:2079, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players It has 250 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.