Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 4,247, its rank

Icy Gaming Bi-Weekly

Online 23.174.0.20:28015 checked 12m ago

biweekly wipes carbon
Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average0peak 4
Rank · atomic number#4,247top 19%
Last wipe3d agobiweekly schedule
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:32 UTC3d ago – – running 1
Wed 21 Oct, 02:54 UTC6d ago – – – 0
Tue 20 Oct, 20:39 UTC7d ago – – – 1
Mon 19 Oct, 13:12 UTC8d ago – – – 1
Sun 18 Oct, 05:24 UTC9d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru Rustafied.com … 57
    Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 154 on average 57/ 100
  3. 3 Ru Rustopia.gg - … 55
    Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 117 on average 55/ 200
  4. 4 Ru Rusty Moose |U… 31
    Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 94 on average 31/ 200
  5. 5 Ru Rustoria.co - … 12
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 81 on average 12/ 200
  6. 6 Ru Rustoria.co - … 35
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Quick answers

from the figures on this page

Settings and map

What map is in play on Icy Gaming Bi-Weekly?

A procedural map of size 3,750 with seed 1337 runs on Icy Gaming Bi-Weekly, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

How is Icy Gaming Bi-Weekly configured, and what rules apply?

No gather rate appears in the name of Icy Gaming Bi-Weekly. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Icy Gaming Bi-Weekly?

No region is published by Icy Gaming Bi-Weekly. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 23.174.0.20:28015.

On what Rust version does Icy Gaming Bi-Weekly operate?

On Linux, Icy Gaming Bi-Weekly is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Icy Gaming Bi-Weekly stay online?

Icy Gaming Bi-Weekly is live as of now. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Does Icy Gaming Bi-Weekly hold a steady performance?

In the last 48 hours, it averaged 90 server fps, with a low of 72. The entity count reached 83,062, including buildings, deployables and all other world items. The highest memory usage was 3,199 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Icy Gaming Bi-Weekly wipe, and how often?

Icy Gaming Bi-Weekly's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 8 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

Tags, lists

How should you read the tags on Icy Gaming Bi-Weekly?

The game's server browser reads the tags Icy Gaming Bi-Weekly publishes, which are gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Icy Gaming Bi-Weekly appear in?

These themed Rust Data Lab lists carry Icy Gaming Bi-Weekly: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Icy Gaming Bi-Weekly place?

The seven-day player-hours table has Icy Gaming Bi-Weekly at #4,247, in the top 19% of ranked servers.

How many players does Icy Gaming Bi-Weekly have at the moment?

Icy Gaming Bi-Weekly currently shows 1 players across 150 slots. Averaged over the past week: 0 players, peaking at 4. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.

How to join

What steps get you onto Icy Gaming Bi-Weekly?

Open the console with F1 in Rust and type client.connect 23.174.0.20:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players Player slots: 150.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.