Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 12,611, its rank

Stevens Rust Server

Offline 24.134.220.133:28015 checked 4h ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,611top 57%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75109:0017:0001:0009:0017:0002:00Wiped Tue 27 Oct, 09:20 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040009:0017:0001:0009:0017:0002:00Wiped Tue 27 Oct, 09:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 249
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 249/ 250
  2. 2 Ru Rustoria.co - … 187
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 187/ 225
  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 21/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25/ 100
  6. 6 Ru Rustoria.co - … 87
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 87/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Stevens Rust Server?

A procedural map of size 4,000 with seed 40714360 runs on Stevens Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Stevens Rust Server configured, and what rules apply?

No gather rate appears in the name of Stevens Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Stevens Rust Server sit?

Nothing about a region is published by Stevens Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 24.134.220.133:28015 is the address it uses.

On what Rust version does Stevens Rust Server operate?

On Linux, Stevens Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Stevens Rust Server stay up, and how reliable is its uptime?

Currently offline, Stevens Rust Server was last seen 4 hours ago. About 40 hours ago is when it last restarted, based on its uptime. 23 of 24 hours were up in the last 1 full day, which works out at 96%. The first sighting by Rust Data Lab was on 27 October 2026.

How well does Stevens Rust Server perform?

The last 48 hours show an average of 231 server fps and a minimum of 212. The maximum entity count was 94,202, covering buildings, deployables and all else in the world. Memory use peaked at 2,647 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Stevens Rust Server wipe, and how often?

Too few wipes are on record for Stevens Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 hours ago.

Tags, lists

How should you read the tags on Stevens Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Stevens Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Stevens Rust Server come up?

These themed Rust Data Lab lists carry Stevens Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Stevens Rust Server hold among Rust servers?

Player hours over the last week put Stevens Rust Server at #12,611, inside the top 57% of ranked servers.

How full is Stevens Rust Server right now?

The last recorded sighting of Stevens Rust Server was 4 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

How to join

How can you connect to Stevens Rust Server?

Open the console with F1 in Rust and type client.connect 24.134.220.133:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.