Rust Data LabData lab · live
Live readings Servers11,686 Players34,939 Populated2,865 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 15,358, its rank

H.O.G. * Quad Clan Max * 2X

Online NA 24.148.20.219:28021 checked 7m ago

2x quad monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,358top 69% · #1518 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - US 2X … 240
    Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 248 on average 240/ 275
  2. 2 Us US Limitless 2… 220
    US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 148 on average 220/ 230
  3. 3 Us US Limitless 2… 11
    US Limitless 2x Monthly Quad No Offlines | No BP Wipes NA · quad · 2x · monthly · 12 on average 11/ 200
  4. 4 He Helix 2x Month… 26
    Helix 2x Monthly Solo/Duo | No BP wipes | Noob Friendly NA · quad · 2x · monthly · 11 on average 26/ 100
  5. 5 Us US RENEGADE 2x… 3
    US RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | NA · quad · 2x · monthly · 3 on average 3/ 150
  6. 6 Ac AceRust.com 2x… 2
    AceRust.com 2x Monthly Solo/Duo/Trio/Quad|No BP Wipes|50% Upkee NA · quad · 2x · monthly · 2 on average 2/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on H.O.G. * Quad Clan Max * 2X?

A procedural map of size 4,500 with seed 1393735046 runs on H.O.G. * Quad Clan Max * 2X, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is H.O.G. * Quad Clan Max * 2X configured, and what rules apply?

The name says it: gather runs at 2x on H.O.G. * Quad Clan Max * 2X. You get up to 4 players per group (quad). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts H.O.G. * Quad Clan Max * 2X?

H.O.G. * Quad Clan Max * 2X gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.148.20.219:28021.

On what Rust version does H.O.G. * Quad Clan Max * 2X operate?

Rust network protocol 2635 and build 168909 on Windows is what H.O.G. * Quad Clan Max * 2X uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is H.O.G. * Quad Clan Max * 2X for staying online?

At the moment, H.O.G. * Quad Clan Max * 2X is online. About 12 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is H.O.G. * Quad Clan Max * 2X known for smooth running?

Server fps averaged 121 over the last 48 hours, with 121 as the lowest. The maximum entity count was 124,326, covering buildings, deployables and all else in the world. Memory use peaked at 3,505 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on H.O.G. * Quad Clan Max * 2X?

Wiping once a month with the force wipe is what H.O.G. * Quad Clan Max * 2X does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 3 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does H.O.G. * Quad Clan Max * 2X look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on H.O.G. * Quad Clan Max * 2X?

These are the tags H.O.G. * Quad Clan Max * 2X makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does H.O.G. * Quad Clan Max * 2X come up?

The Rust Data Lab lists that include H.O.G. * Quad Clan Max * 2X are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

Against other Rust servers, where does H.O.G. * Quad Clan Max * 2X place?

Seven-day player hours place H.O.G. * Quad Clan Max * 2X at #15,358 overall, #1,518 in North America and in the top 69% of ranked servers. The quad ranking puts it at #624.

How full is H.O.G. * Quad Clan Max * 2X right now?

At the moment H.O.G. * Quad Clan Max * 2X has 0 of its 100 slots filled. The seven-day average for this server is 0 players.

Connection

What is the way to join H.O.G. * Quad Clan Max * 2X?

You can connect by pressing F1 in Rust and entering client.connect 24.148.20.219:28021, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://hog.tebex.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.