Rust Data LabData lab · live
Live readings Servers11,622 Players37,258 Populated2,894 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Community · atomic number 15,330, its rank

<SERVER_NAME>

Offline 24.171.68.3:28015 checked 11d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,330top 70%
Last wipe27d agono schedule published
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:20 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 226
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 226/ 250
  2. 2 Ru Rustoria.co - … 33
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 33/ 225
  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 15/ 250
  5. 5 Ru Rustafied.com … 18
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18/ 100
  6. 6 Ru Rustoria.co - … 35
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 35/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on <SERVER_NAME>?

A procedural map runs on <SERVER_NAME>, generated by the game.

What settings and rules apply on <SERVER_NAME>?

Nothing in the name of <SERVER_NAME> gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does <SERVER_NAME> sit?

There is no region on record for <SERVER_NAME>. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.171.68.3:28015.

What Rust version does <SERVER_NAME> currently run?

On Linux, <SERVER_NAME> is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does <SERVER_NAME> stay up, and how reliable is its uptime?

Right now <SERVER_NAME> is offline, with its last appearance 11 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

What is the wiping pattern on <SERVER_NAME>?

The only wipe on <SERVER_NAME> is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 7 hours ago.

On <SERVER_NAME>, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on <SERVER_NAME>?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list <SERVER_NAME> publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does <SERVER_NAME> come up?

These themed Rust Data Lab lists carry <SERVER_NAME>: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does <SERVER_NAME> hold among Rust servers?

<SERVER_NAME> sits at #15,330 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is <SERVER_NAME> right now?

No live signal from <SERVER_NAME> right now, which was last seen 11 days 6 hours ago.

How to join

What is the way to join <SERVER_NAME>?

You can connect by pressing F1 in Rust and entering client.connect 24.171.68.3:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.