Rust Data LabData lab · live
Live readings Servers11,837 Players81,308 Populated3,746 Fresh wipes · 3h263 Sampled every 5 min

Element card · group Community · atomic number 9,961, its rank

Rusted In The Wild

Offline 24.21.114.228:28015 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,961top 45%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 562
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 562/ 625
  2. 2 Ru Rustoria.co - … 429
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 429/ 450
  3. 3 Ru Rusty Moose |E… 166
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 166/ 250
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  5. 5 Ru Rustoria.co - … 194
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 194/ 250
  6. 6 Ru Rustoria.co - … 329
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 329/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on Rusted In The Wild?

Generated by the game, the map on Rusted In The Wild is procedural.

What rules has Rusted In The Wild set, and what settings are in force?

The name of Rusted In The Wild carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Rusted In The Wild based in?

There is no region on record for Rusted In The Wild. Rust Data Lab shows a server's stated location, not a verified position of the machine. 24.21.114.228:28015 is the address it uses.

What Rust version does Rusted In The Wild currently run?

Rust network protocol 2635 and build 168909 on Windows is what Rusted In The Wild uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rusted In The Wild for staying online?

Currently offline, Rusted In The Wild was last seen 4 days 13 hours ago. For the last 5 full days, 6 of 120 hours were online, giving 5% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipe days

How often does a wipe happen on Rusted In The Wild, and at what time?

The record holds too few of Rusted In The Wild's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 22 hours ago.

Lists and tags

Which meanings sit behind the tags on Rusted In The Wild?

The game's server browser reads the tags Rusted In The Wild publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rusted In The Wild appear in?

You will find Rusted In The Wild on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Rusted In The Wild place?

The seven-day player-hours table has Rusted In The Wild at #9,961, in the top 45% of ranked servers.

What does the current player count on Rusted In The Wild tell you?

The last recorded sighting of Rusted In The Wild was 4 days 13 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Connection

What is the way to join Rusted In The Wild?

You can connect by pressing F1 in Rust and entering client.connect 24.21.114.228:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.