Element card · group Community · atomic number 14,555, its rank
DeadWorld
Offline 24.218.164.59:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:25 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:20 UTC FW27d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 12:56 UTC32d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on DeadWorld?
A procedural map runs on DeadWorld, generated by the game.
What settings and rules apply on DeadWorld?
Nothing in the name of DeadWorld gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is DeadWorld based in?
There is no region on record for DeadWorld. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 24.218.164.59:28015.
Which Rust version is DeadWorld on?
Rust network protocol 2634 and build 166586 on Windows is what DeadWorld uses. The protocol must match for you to join; Steam will update your game.
How reliably does DeadWorld stay online?
Currently offline, DeadWorld was last seen 26 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.
Wipe days
What is the wiping pattern on DeadWorld?
There is no next wipe to predict for DeadWorld, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 22 hours ago the current world was made.
On DeadWorld, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags DeadWorld carries?
The game's server browser reads the tags DeadWorld publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does DeadWorld appear in?
You will find DeadWorld on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does DeadWorld place?
DeadWorld sits at #14,555 for seven-day player hours, placing it in the top 64% of ranked servers.
What does the current player count on DeadWorld tell you?
DeadWorld is offline at the moment; the last sighting was 26 days 22 hours ago.
Getting on
How can you connect to DeadWorld?
You can connect by pressing F1 in Rust and entering client.connect 24.218.164.59:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.