Element card · group Community · atomic number 11,208, its rank
WHYPrintRust
Online 24.42.149.142:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW25d ago | 2 | – | running | 0 |
| Wed 30 Sep, 23:26 UTC26d ago | 2 | – | 1 days | 0 |
| Fri 4 Sep, 23:28 UTC52d ago | – | – | 26 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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1
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2
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3
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4
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Rustoria.co - EU East Long 304/ 400
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5
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Rustoria.co - EU East Medium 123/ 200
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6
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Rustafied.com - EU Friday 127/ 225
Quick answers
from the figures on this pageMap and rules
What map is in play on WHYPrintRust?
A procedural map runs on WHYPrintRust, generated by the game.
What rules has WHYPrintRust set, and what settings are in force?
No gather rate appears in the name of WHYPrintRust. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
What region hosts WHYPrintRust?
No region is published by WHYPrintRust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 24.42.149.142:28015.
Which Rust version is WHYPrintRust on?
On Linux, WHYPrintRust is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does WHYPrintRust stay up, and how reliable is its uptime?
At the moment, WHYPrintRust is online. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on WHYPrintRust?
With no fixed rhythm, WHYPrintRust wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 23 hours ago.
On WHYPrintRust, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
Which meanings sit behind the tags on WHYPrintRust?
These are the tags WHYPrintRust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does WHYPrintRust come up?
These themed Rust Data Lab lists carry WHYPrintRust: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does WHYPrintRust compare with other servers in the rankings?
Player hours over the last week put WHYPrintRust at #11,208, inside the top 51% of ranked servers.
What does the current player count on WHYPrintRust tell you?
Of 20 slots, 0 are taken on WHYPrintRust right now. Averaged over the past week: 0 players, peaking at 2.
How to join
What is the way to join WHYPrintRust?
You can connect by pressing F1 in Rust and entering client.connect 24.42.149.142:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.