Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

Project Plagued SKY FLOOR current LOCAL PROTOTYPE

Offline 24.45.218.201:29925 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:40 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 513
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 513/ 575
  2. 2 Ru Rustoria.co - … 315
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315/ 400
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35/ 250
  5. 5 Ru Rustafied.com … 91
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 91/ 150
  6. 6 Ru Rustoria.co - … 111
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111/ 200

Quick answers

from the figures on this page

Settings and map

What rules has Project Plagued SKY FLOOR current LOCAL PROTOTYPE set, and what settings are in force?

Nothing in the name of Project Plagued SKY FLOOR current LOCAL PROTOTYPE gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Project Plagued SKY FLOOR current LOCAL PROTOTYPE sit?

No region is published by Project Plagued SKY FLOOR current LOCAL PROTOTYPE. Rust Data Lab shows a server's stated location, not a verified position of the machine. 24.45.218.201:29925 is the address it uses.

Which Rust version is Project Plagued SKY FLOOR current LOCAL PROTOTYPE on?

On Windows, Project Plagued SKY FLOOR current LOCAL PROTOTYPE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Project Plagued SKY FLOOR current LOCAL PROTOTYPE stay online?

Right now Project Plagued SKY FLOOR current LOCAL PROTOTYPE is offline, with its last appearance 2 days ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Project Plagued SKY FLOOR current LOCAL PROTOTYPE, and at what time?

The record holds too few of Project Plagued SKY FLOOR current LOCAL PROTOTYPE's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 5 hours ago.

What does a typical wipe day on Project Plagued SKY FLOOR current LOCAL PROTOTYPE involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Project Plagued SKY FLOOR current LOCAL PROTOTYPE carries?

The game's server browser reads the tags Project Plagued SKY FLOOR current LOCAL PROTOTYPE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Project Plagued SKY FLOOR current LOCAL PROTOTYPE appear in?

The Rust Data Lab lists that include Project Plagued SKY FLOOR current LOCAL PROTOTYPE are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Project Plagued SKY FLOOR current LOCAL PROTOTYPE hold among Rust servers?

Project Plagued SKY FLOOR current LOCAL PROTOTYPE sits at #15,348 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Project Plagued SKY FLOOR current LOCAL PROTOTYPE have at the moment?

The last recorded sighting of Project Plagued SKY FLOOR current LOCAL PROTOTYPE was 2 days ago, and it is offline now. The past week gives an average of 0 players.

Getting on

What is the way to join Project Plagued SKY FLOOR current LOCAL PROTOTYPE?

You can connect by pressing F1 in Rust and entering client.connect 24.45.218.201:29925, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.