Rust Data LabData lab · live
Live readings Servers11,714 Players56,753 Populated3,283 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 10,595, its rank

Cyclops Monthly Server {US}

Offline 24.5.139.173:28015 checked 14d ago

moddedcarbon
Join the experiment
Atomic mass · players now 3/ 50 6% full Room to join
7-day average0peak –
Rank · atomic number#10,595top 49%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:54 UTC27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 15
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  2. 2 En [US] Enardo - … 9
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 9/ 50
  3. 3 Wi [NA] Willjum's… 4
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 4/ 100
  4. 4 Ru Rust Degens - … 3
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 3/ 150
  5. 5 Wi [NA] Willjum's… 2
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 2/ 175
  6. 6 He Hempville 420 … 4
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 4/ 90

Quick answers

from the figures on this page

Map and rules

What map is in play on Cyclops Monthly Server {US}?

The map on Cyclops Monthly Server {US} is procedural at size 4,250 with seed 481893192, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Cyclops Monthly Server {US} configured, and what rules apply?

Nothing in the name of Cyclops Monthly Server {US} gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does Cyclops Monthly Server {US} sit?

The name of Cyclops Monthly Server {US} points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 24.5.139.173:28015.

What Rust version does Cyclops Monthly Server {US} currently run?

Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Cyclops Monthly Server {US} stay up, and how reliable is its uptime?

Currently offline, Cyclops Monthly Server {US} was last seen 14 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

What is the wiping pattern on Cyclops Monthly Server {US}?

Too few wipes are on record for Cyclops Monthly Server {US} to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 16 hours ago.

What does a typical wipe day on Cyclops Monthly Server {US} involve?

Averaged across its recent wipes, the busiest point drew 5 players. 36 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Cyclops Monthly Server {US}?

These are the tags Cyclops Monthly Server {US} makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Cyclops Monthly Server {US} come up?

These themed Rust Data Lab lists carry Cyclops Monthly Server {US}: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Cyclops Monthly Server {US} compare with other servers in the rankings?

The seven-day player-hours table has Cyclops Monthly Server {US} at #10,595, in the top 49% of ranked servers.

What does the current player count on Cyclops Monthly Server {US} tell you?

The last recorded sighting of Cyclops Monthly Server {US} was 14 days 2 hours ago, and it is offline now.

Getting on

What steps get you onto Cyclops Monthly Server {US}?

In Rust, press F1 and enter client.connect 24.5.139.173:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.