Rust Data LabData lab · live
Live readings Servers11,599 Players34,406 Populated2,900 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Community · atomic number 15,424, its rank

Server name on in-game server list

Offline 24.64.104.64:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,424no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 248
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 248/ 275
  2. 2 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21/ 250
  3. 3 Ru Rusty Moose |E… 16
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16/ 250
  4. 4 Ru Rustoria.co - … 170
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 170/ 200
  5. 5 Ru Rustoria.co - … 64
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64/ 200
  6. 6 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 37/ 100

Quick answers

from the figures on this page

Settings and map

How is Server name on in-game server list configured, and what rules apply?

The name of Server name on in-game server list carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Server name on in-game server list sit?

No region is published by Server name on in-game server list. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 24.64.104.64:28015.

What Rust version does Server name on in-game server list currently run?

Rust network protocol 2633 and build 164530 on Windows is what Server name on in-game server list uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Server name on in-game server list stay up, and how reliable is its uptime?

Currently offline, Server name on in-game server list was last seen 39 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Server name on in-game server list, and at what time?

Too few wipes are on record for Server name on in-game server list to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 23 hours ago.

Lists and tags

Which meanings sit behind the tags on Server name on in-game server list?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Server name on in-game server list publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Server name on in-game server list appear in?

These themed Rust Data Lab lists carry Server name on in-game server list: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Server name on in-game server list compare with other servers in the rankings?

Server name on in-game server list sits at #15,424 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Server name on in-game server list tell you?

No live signal from Server name on in-game server list right now, which was last seen 39 days 21 hours ago.

Getting on

What steps get you onto Server name on in-game server list?

In Rust, press F1 and enter client.connect 24.64.104.64:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.