Element card · group Community · atomic number 16,390, its rank
Uncle_Cine
Offline 27.130.224.38:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on Uncle_Cine?
A procedural map runs on Uncle_Cine, generated by the game.
How is Uncle_Cine configured, and what rules apply?
The name of Uncle_Cine carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is Uncle_Cine based in?
Nothing about a region is published by Uncle_Cine. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 27.130.224.38:28015.
On what Rust version does Uncle_Cine operate?
On Windows, Uncle_Cine is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Uncle_Cine stay up, and how reliable is its uptime?
Currently offline, Uncle_Cine was last seen 27 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.
Wipe days
When does Uncle_Cine wipe, and how often?
Too few wipes are on record for Uncle_Cine to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 1 hours ago.
Tags, lists
Which meanings sit behind the tags on Uncle_Cine?
The game's server browser reads the tags Uncle_Cine publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Uncle_Cine appear in?
You will find Uncle_Cine on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Uncle_Cine place?
Uncle_Cine sits at #16,390 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Uncle_Cine have at the moment?
The last recorded sighting of Uncle_Cine was 27 days 22 hours ago, and it is offline now.
How to join
How can you connect to Uncle_Cine?
In Rust, press F1 and enter client.connect 27.130.224.38:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.