Rust Data LabData lab · live
Live readings Servers11,732 Players51,299 Populated3,302 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 15,351, its rank

Uncle_Cine

Offline 27.130.227.0:28015 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 70%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:33 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 312
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 312/ 375
  2. 2 Ru Rustoria.co - … 196
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 196/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 36/ 250
  4. 4 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 23/ 250
  5. 5 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 51/ 100
  6. 6 Ru Rustoria.co - … 63
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 63/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Uncle_Cine?

A procedural map runs on Uncle_Cine, generated by the game.

What settings and rules apply on Uncle_Cine?

Nothing in the name of Uncle_Cine gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Uncle_Cine?

Nothing about a region is published by Uncle_Cine. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 27.130.227.0:28015.

Which Rust version is Uncle_Cine on?

On Windows, Uncle_Cine is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Uncle_Cine stay up, and how reliable is its uptime?

Uncle_Cine is not online at the moment; the last sighting was 8 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Wipes and resets

What is the wiping pattern on Uncle_Cine?

The record holds too few of Uncle_Cine's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 17 hours ago.

How does Uncle_Cine look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on Uncle_Cine?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Uncle_Cine publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Uncle_Cine appear in?

You will find Uncle_Cine on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Uncle_Cine place?

The seven-day player-hours table has Uncle_Cine at #15,351, in the top 70% of ranked servers.

How full is Uncle_Cine right now?

No live signal from Uncle_Cine right now, which was last seen 8 days 13 hours ago.

Connection

How can you connect to Uncle_Cine?

You can connect by pressing F1 in Rust and entering client.connect 27.130.227.0:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.