Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h141 Sampled every 5 min

Element card · group PvE · atomic number 5,952, its rank

[PVE]千里江陵一日还 纯净/仿官/半月清

Online 27.15.33.232:22015 checked 46m ago

biweekly wipes vanillaoxidepve
Join the experiment
Atomic mass · players now 0/ 64 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,952top 27%
Last wipe12d agobiweekly schedule
Next wipe1d 10hFri 30 Oct, 04:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 04:07 UTC, in 1d 10h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 【流星】PVE|仿官原倍|休… 2
    【流星】PVE|仿官原倍|休闲养老|萌新天堂 EA · groups of 18+ · biweekly · 4 on average 2/ 100
  2. 2 纯净 【炮炮PVE启蒙】纯净|特色… 51
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 51/ 200
  3. 3 Pv [JP][PvE]mames… 6
    [JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average 6/ 65
  4. 4 Jp JP 1x-10x PVE+… 5
    JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average 5/ 69
  5. 5 Pv [喜相逢] PVE丨仿官原倍… 2
    [喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average 2/ 100
  6. 6 向云 『向云端』PVE丨原倍丨休闲… 3
    『向云端』PVE丨原倍丨休闲娱乐 EA · groups of 8+ · biweekly · 5 on average 3/ 99

Quick answers

from the figures on this page

Map and rules

What map is in play on [PVE]千里江陵一日还 纯净/仿官/半月清?

The map on [PVE]千里江陵一日还 纯净/仿官/半月清 is procedural at size 4,250 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is [PVE]千里江陵一日还 纯净/仿官/半月清 configured, and what rules apply?

No gather rate appears in the name of [PVE]千里江陵一日还 纯净/仿官/半月清. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Community. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does [PVE]千里江陵一日还 纯净/仿官/半月清 sit?

The name of [PVE]千里江陵一日还 纯净/仿官/半月清 points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 27.15.33.232:22015 is the address it uses.

On what Rust version does [PVE]千里江陵一日还 纯净/仿官/半月清 operate?

On Linux, [PVE]千里江陵一日还 纯净/仿官/半月清 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [PVE]千里江陵一日还 纯净/仿官/半月清 stay online?

[PVE]千里江陵一日还 纯净/仿官/半月清 is live as of now. The uptime it reports suggests it restarted roughly 17 hours ago. For the last 2 full days, 48 of 48 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Is [PVE]千里江陵一日还 纯净/仿官/半月清 known for smooth running?

The last 48 hours show an average of 113 server fps and a minimum of 91. The entity count reached 118,153, including buildings, deployables and all other world items. The highest memory usage was 3,976 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [PVE]千里江陵一日还 纯净/仿官/半月清, and at what time?

An estimate from biweekly: 14 days after its last wipe puts the next wipe on [PVE]千里江陵一日还 纯净/仿官/半月清. Due next on Friday 30 October at 04:07 UTC is its wipe. The world it is running now dates from 12 days 13 hours ago. Wipes every two weeks are what its tags set out.

Where it appears

Which meanings sit behind the tags on [PVE]千里江陵一日还 纯净/仿官/半月清?

The game's server browser reads the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): It has 64 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [PVE]千里江陵一日还 纯净/仿官/半月清 come up?

These themed Rust Data Lab lists carry [PVE]千里江陵一日还 纯净/仿官/半月清: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who operates [PVE]千里江陵一日还 纯净/仿官/半月清?

Sharing its 824733.xyz hostname with 6 other servers we track, [PVE]千里江陵一日还 纯净/仿官/半月清 is most likely run by the same operator as those.

Player numbers

What position does [PVE]千里江陵一日还 纯净/仿官/半月清 hold among Rust servers?

Player hours over the last week put [PVE]千里江陵一日还 纯净/仿官/半月清 at #5,952, inside the top 27% of ranked servers.

How full is [PVE]千里江陵一日还 纯净/仿官/半月清 right now?

Of 64 slots, 0 are taken on [PVE]千里江陵一日还 纯净/仿官/半月清 right now. The week's figures average 0 players and top out at 4. Over 48 hours, the highest average fell at 11:00 UTC, at 1 players.

Getting on

How can you connect to [PVE]千里江陵一日还 纯净/仿官/半月清?

In Rust, press F1 and enter client.connect 27.15.33.232:22015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp64
Max players It has 64 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.