Element card · group Community · atomic number 15,404, its rank
LinuxGSM-_LUST
Online 27.82.40.41:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:07 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 616/ 700
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2
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 76/ 250
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4
Ru
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Rustoria.co - EU East Long 316/ 400
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5
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Rustoria.co - EU East Medium 140/ 200
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6
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Rustafied.com - EU Friday 138/ 225
Quick answers
from the figures on this pageMap and rules
What map is in play on LinuxGSM-_LUST?
A procedural map runs on LinuxGSM-_LUST, generated by the game.
What rules has LinuxGSM-_LUST set, and what settings are in force?
Nothing in the name of LinuxGSM-_LUST gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts LinuxGSM-_LUST?
Nothing about a region is published by LinuxGSM-_LUST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 27.82.40.41:28015 is the address it uses.
On what Rust version does LinuxGSM-_LUST operate?
On Linux, LinuxGSM-_LUST is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does LinuxGSM-_LUST stay online?
Right now, LinuxGSM-_LUST is reachable. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does LinuxGSM-_LUST wipe, and how often?
The record holds too few of LinuxGSM-_LUST's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 10 hours ago.
What does a typical wipe day on LinuxGSM-_LUST involve?
Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
How should you read the tags on LinuxGSM-_LUST?
These are the tags LinuxGSM-_LUST makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM-_LUST appear in?
You will find LinuxGSM-_LUST on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does LinuxGSM-_LUST place?
LinuxGSM-_LUST sits at #15,404 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on LinuxGSM-_LUST tell you?
At the moment LinuxGSM-_LUST has 0 of its 50 slots filled. The seven-day average for this server is 0 players.
Getting on
How can you connect to LinuxGSM-_LUST?
You can connect by pressing F1 in Rust and entering client.connect 27.82.40.41:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.