Element card · group Community · atomic number 15,507, its rank
nmg-cycle
Offline 3.88.133.229:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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Rustoria.co - EU East Long 288/ 325
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5
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Rustoria.co - EU East Medium 120/ 200
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6
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Rustafied.com - EU Friday 118/ 150
Quick answers
from the figures on this pageServer setup
What map is in play on nmg-cycle?
The map on nmg-cycle is procedural, made by the game.
What settings and rules apply on nmg-cycle?
The name of nmg-cycle carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
Which location is nmg-cycle based in?
Nothing about a region is published by nmg-cycle. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 3.88.133.229:28015.
Which Rust version is nmg-cycle on?
Rust network protocol 2633 and build 162589 on Linux is what nmg-cycle uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does nmg-cycle stay up, and how reliable is its uptime?
Currently offline, nmg-cycle was last seen 41 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
What is the wiping pattern on nmg-cycle?
The record holds too few of nmg-cycle's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 3 hours ago.
Where it appears
Which meanings sit behind the tags on nmg-cycle?
The game's server browser reads the tags nmg-cycle publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162589 (Build): Build number: 162589; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does nmg-cycle come up?
You will find nmg-cycle on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does nmg-cycle compare with other servers in the rankings?
nmg-cycle sits at #15,507 for seven-day player hours, placing it in the top – of ranked servers.
How full is nmg-cycle right now?
nmg-cycle is offline at the moment; the last sighting was 41 days 3 hours ago.
Getting on
How can you connect to nmg-cycle?
Open the console with F1 in Rust and type client.connect 3.88.133.229:28015. The Launch Rust button on this page does the same job through Steam.