Rust Data LabData lab · live
Live readings Servers11,622 Players31,880 Populated2,774 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Community · atomic number 7,191, its rank

10.145.64.33

Offline 31.134.188.77:28015 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average1peak 1
Rank · atomic number#7,191top 32%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:20 UTC6d ago 1 – running 0
Sat 17 Oct, 23:51 UTC11d ago 1 held half 4.9 days 0
Tue 13 Oct, 12:23 UTC15d ago 0 – 4.5 days 0
Mon 5 Oct, 18:43 UTC23d ago 0 – 7.7 days 1
Sat 26 Sep, 21:23 UTC32d ago 1 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 151
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 151/ 250
  2. 2 Ru Rustoria.co - … 137
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 137/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 22/ 250
  5. 5 Ru Rustafied.com … 13
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Ru Rustoria.co - … 54
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 54/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on 10.145.64.33?

The map on 10.145.64.33 is procedural, made by the game.

What rules has 10.145.64.33 set, and what settings are in force?

No gather rate appears in the name of 10.145.64.33. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

Which location is 10.145.64.33 based in?

There is no region on record for 10.145.64.33. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 31.134.188.77:28015.

What Rust version does 10.145.64.33 currently run?

Rust network protocol 2635 and build 168909 on Windows is what 10.145.64.33 uses. The protocol must match for you to join; Steam will update your game.

Does 10.145.64.33 stay up, and how reliable is its uptime?

Right now 10.145.64.33 is offline, with its last appearance 2 days 3 hours ago. For the last 7 full days, 29 of 168 hours were online, giving 17% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on 10.145.64.33, and at what time?

With no fixed rhythm, 10.145.64.33 wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 7 hours ago.

On 10.145.64.33, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on 10.145.64.33?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list 10.145.64.33 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 10.145.64.33 come up?

You will find 10.145.64.33 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does 10.145.64.33 hold among Rust servers?

The seven-day player-hours table has 10.145.64.33 at #7,191, in the top 32% of ranked servers.

How full is 10.145.64.33 right now?

10.145.64.33 is offline at the moment; the last sighting was 2 days 3 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

What is the way to join 10.145.64.33?

In Rust, press F1 and enter client.connect 31.134.188.77:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.