Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 7,695, its rank

server42region | x2 | Radio

Online 31.135.34.159:28015 checked 11m ago

2x oxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 3
Rank · atomic number#7,695top 35%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0021:0002:0008:0013:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510015:0021:0002:0008:0013:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:51 UTC5d ago 1 – running 0
Sun 11 Oct, 07:40 UTC17d ago 6 halved by day 5 12.1 days 2
Sat 10 Oct, 08:25 UTC18d ago 3 – 1 days 0
Thu 8 Oct, 17:34 UTC20d ago 2 – 1.6 days 0
Mon 5 Oct, 08:37 UTC23d ago 0 – 3.4 days 0
Thu 24 Sep, 22:13 UTC33d ago 2 halved by day 7 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 77
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · no group limit · 2x · 70 on average 77/ 100
  2. 2 At Atlas - 2X Mon… 74
    Atlas - 2X Monthly | JUST WIPED 28.10 no group limit · 2x · 65 on average 74/ 100
  3. 3 Mi MIRAGE RUST | … 84
    MIRAGE RUST | Weekly 2x | 28.10 no group limit · 2x · 64 on average 84/ 100
  4. 4 Ru RustSide Solo/… 65
    RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 28.10 no group limit · 2x · 60 on average 65/ 100
  5. 5 St [EU] Stevious … 60
    [EU] Stevious 2x Main | Vanilla | 28.10 EU · no group limit · 2x · 55 on average 60/ 100
  6. 6 Su Survivors.gg [… 36
    Survivors.gg [ 2x Vanilla ] | JUST WIPED 28.10 no group limit · 2x · 50 on average 36/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on server42region | x2 | Radio?

server42region | x2 | Radio runs a procedural map of size 4,500 with seed 2044414637; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is server42region | x2 | Radio configured, and what rules apply?

According to its name, server42region | x2 | Radio runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts server42region | x2 | Radio?

Nothing about a region is published by server42region | x2 | Radio. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 31.135.34.159:28015.

What Rust version does server42region | x2 | Radio currently run?

Rust network protocol 2635 and build 168909 on Windows is what server42region | x2 | Radio uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does server42region | x2 | Radio stay up, and how reliable is its uptime?

Right now, server42region | x2 | Radio is reachable. About 29 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 76 of 168 hours were online, giving 45% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does server42region | x2 | Radio perform?

Server fps averaged 69 over the last 48 hours, with 51 as the lowest. Buildings, deployables and everything else in the world added up to as many as 113,113 entities. Up to 3,534 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on server42region | x2 | Radio?

With no fixed rhythm, server42region | x2 | Radio wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 12 hours ago.

How does server42region | x2 | Radio look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 2 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 6 when it didn't hold.

Lists and tags

What should you understand from the tags server42region | x2 | Radio carries?

The game's server browser reads the tags server42region | x2 | Radio publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod). Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does server42region | x2 | Radio come up?

You will find server42region | x2 | Radio on the following Rust Data Lab lists: 2x gather rate servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, where does server42region | x2 | Radio place?

Player hours over the last week put server42region | x2 | Radio at #7,695, inside the top 35% of ranked servers.

How many players does server42region | x2 | Radio have at the moment?

server42region | x2 | Radio currently shows 1 players across 100 slots. A seven-day sample gives 0 players on average and 3 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 3 players.

Getting on

What is the way to join server42region | x2 | Radio?

You can connect by pressing F1 in Rust and entering client.connect 31.135.34.159:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://server42region.ru/Rust.html.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.