Element card · group Community · atomic number 8,734, its rank
Stevie's Wonderworld
Offline 31.17.222.97:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Stevie's Wonderworld?
Generated by the game, the map on Stevie's Wonderworld is procedural.
How is Stevie's Wonderworld configured, and what rules apply?
The name of Stevie's Wonderworld carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
What region hosts Stevie's Wonderworld?
Nothing about a region is published by Stevie's Wonderworld. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 31.17.222.97:28015.
On what Rust version does Stevie's Wonderworld operate?
On Linux, Stevie's Wonderworld is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Stevie's Wonderworld for staying online?
Currently offline, Stevie's Wonderworld was last seen 27 hours ago. For the last 7 full days, 4 of 168 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 13 October 2026.
Wipe days
What is the wiping pattern on Stevie's Wonderworld?
Too few wipes are on record for Stevie's Wonderworld to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 6 hours ago.
Where it appears
How should you read the tags on Stevie's Wonderworld?
These are the tags Stevie's Wonderworld makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Stevie's Wonderworld come up?
These themed Rust Data Lab lists carry Stevie's Wonderworld: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Stevie's Wonderworld place?
Player hours over the last week put Stevie's Wonderworld at #8,734, inside the top 39% of ranked servers.
How full is Stevie's Wonderworld right now?
Stevie's Wonderworld is offline at the moment; the last sighting was 27 hours ago. The week's figures average 2 players and top out at 3. Over 48 hours, the highest average fell at 19:00 UTC, at 2 players.
Getting on
What is the way to join Stevie's Wonderworld?
In Rust, press F1 and enter client.connect 31.17.222.97:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.