Element card · group Community
TEST
Offline 31.31.27.118:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
373
Rusty Moose |EU Mondays| 373/ 425
-
2
Ru
Rustoria.co - …
442
Rustoria.co - EU East Long 442/ 500
-
3
Ru
Rusty Moose |E…
981
Rusty Moose |EU Main| 981/ 1,000
-
4
Ru
Rustafied.com …
58
Rustafied.com - EU Friday 58/ 100
-
5
Ru
Rustoria.co - …
986
Rustoria.co - EU Main 986/ 1,000
-
6
Ru
Rustoria.co - …
31
Rustoria.co - US Main 31/ 250
Quick answers
from the figures on this pageServer setup
What map is in play on TEST?
Generated by the game, the map on TEST is procedural.
What rules has TEST set, and what settings are in force?
No gather rate appears in the name of TEST. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
What region hosts TEST?
Nothing about a region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 31.31.27.118:28015.
On what Rust version does TEST operate?
Rust network protocol 2633 and build 163794 on Windows is what TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TEST for staying online?
Currently offline, TEST was last seen 46 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 46 days 18 hours ago the current world was made.
Lists and tags
How should you read the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
These themed Rust Data Lab lists carry TEST: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players does TEST have at the moment?
TEST is offline at the moment; the last sighting was 46 days 9 hours ago.
Getting on
What steps get you onto TEST?
Open the console with F1 in Rust and type client.connect 31.31.27.118:28015. The Launch Rust button on this page does the same job through Steam.