Rust Data LabData lab · live
Live readings Servers11,894 Players101,584 Populated3,939 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Community

TEST

Offline 31.31.27.118:28015 checked 46d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 373
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 373/ 425
  2. 2 Ru Rustoria.co - … 442
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 442/ 500
  3. 3 Ru Rusty Moose |E… 981
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 981/ 1,000
  4. 4 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58/ 100
  5. 5 Ru Rustoria.co - … 986
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 986/ 1,000
  6. 6 Ru Rustoria.co - … 31
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 31/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on TEST?

Generated by the game, the map on TEST is procedural.

What rules has TEST set, and what settings are in force?

No gather rate appears in the name of TEST. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts TEST?

Nothing about a region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 31.31.27.118:28015.

On what Rust version does TEST operate?

Rust network protocol 2633 and build 163794 on Windows is what TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TEST for staying online?

Currently offline, TEST was last seen 46 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

When does TEST wipe, and how often?

Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 46 days 18 hours ago the current world was made.

Lists and tags

How should you read the tags on TEST?

The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST come up?

These themed Rust Data Lab lists carry TEST: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players does TEST have at the moment?

TEST is offline at the moment; the last sighting was 46 days 9 hours ago.

Getting on

What steps get you onto TEST?

Open the console with F1 in Rust and type client.connect 31.31.27.118:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.