Rust Data LabData lab · live
Live readings Servers11,701 Players46,298 Populated3,163 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 12,722, its rank

myserver

Offline 31.43.214.148:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#12,722top 57%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:38 UTC2d ago 1 – running 0
Wed 14 Oct, 11:39 UTC14d ago 1 halved by day 3 12.2 days 0
Tue 13 Oct, 07:37 UTC15d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 238
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 238/ 275
  2. 2 Ru Rustoria.co - … 159
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 159/ 200
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 27/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 16/ 250
  5. 5 Ru Rustafied.com … 32
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 32/ 100
  6. 6 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 45/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on myserver?

A procedural map runs on myserver, generated by the game.

What rules has myserver set, and what settings are in force?

No gather rate appears in the name of myserver. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does myserver sit?

There is no region on record for myserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 31.43.214.148:28015.

Which Rust version is myserver on?

On Windows, myserver is running Rust network protocol 2635 and build 169170. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does myserver stay online?

Right now myserver is offline, with its last appearance 35 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does myserver wipe, and how often?

There is no next wipe to predict for myserver, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 13 hours ago.

On myserver, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Lists and tags

How should you read the tags on myserver?

These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169170 (Build): Build number: 169170; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does myserver appear in?

The Rust Data Lab lists that include myserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does myserver compare with other servers in the rankings?

Player hours over the last week put myserver at #12,722, inside the top 57% of ranked servers.

What does the current player count on myserver tell you?

myserver is offline at the moment; the last sighting was 35 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

Getting on

What steps get you onto myserver?

In Rust, press F1 and enter client.connect 31.43.214.148:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169170
Build Build number: 169170.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.