Element card · group Community · atomic number 13,801, its rank
nameserver
Offline 31.44.244.3:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts nameserver?
No region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 31.44.244.3:28015.
Which Rust version is nameserver on?
Rust network protocol 2634 and build 166652 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.
How dependable is nameserver for staying online?
Currently offline, nameserver was last seen 23 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 5 October 2026.
Wipes and resets
When does nameserver wipe, and how often?
The record holds too few of nameserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 13 hours ago.
Lists and tags
How should you read the tags on nameserver?
gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list nameserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
These themed Rust Data Lab lists carry nameserver: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #13,801, inside the top 61% of ranked servers.
How full is nameserver right now?
The last recorded sighting of nameserver was 23 days 11 hours ago, and it is offline now.
How to join
How can you connect to nameserver?
You can connect by pressing F1 in Rust and entering client.connect 31.44.244.3:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.