Rust Data LabData lab · live
Live readings Servers11,744 Players74,144 Populated3,692 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Community · atomic number 14,385, its rank

klimashook_r34 (EAC OFF)

Offline 31.56.185.31:28015 checked 2h ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,385top 65%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0010:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct15 Oct20 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:16 UTC4d ago 1 – running 0
Thu 1 Oct, 18:18 UTC FW26d ago – – 22.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru Rustoria.co - … 234
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  6. 6 Ru Rustafied.com … 130
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Quick answers

from the figures on this page

Map and rules

What map is in play on klimashook_r34 (EAC OFF)?

A procedural map runs on klimashook_r34 (EAC OFF), generated by the game.

What settings and rules apply on klimashook_r34 (EAC OFF)?

Nothing in the name of klimashook_r34 (EAC OFF) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

In what location does klimashook_r34 (EAC OFF) sit?

No region is published by klimashook_r34 (EAC OFF). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 31.56.185.31:28015.

What Rust version does klimashook_r34 (EAC OFF) currently run?

On Windows, klimashook_r34 (EAC OFF) is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is klimashook_r34 (EAC OFF) for staying online?

Currently offline, klimashook_r34 (EAC OFF) was last seen 2 hours ago. It was online for 20 of 168 hours in the last 7 full days, which is 12% uptime. The first sighting by Rust Data Lab was on 30 September 2026.

Wipes and resets

When does klimashook_r34 (EAC OFF) wipe, and how often?

klimashook_r34 (EAC OFF)'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.

How does klimashook_r34 (EAC OFF) look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 4 hours after it began.

Tags, lists

What should you understand from the tags klimashook_r34 (EAC OFF) carries?

The game's server browser reads the tags klimashook_r34 (EAC OFF) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does klimashook_r34 (EAC OFF) come up?

You will find klimashook_r34 (EAC OFF) on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does klimashook_r34 (EAC OFF) place?

klimashook_r34 (EAC OFF) sits at #14,385 for seven-day player hours, placing it in the top 65% of ranked servers.

How full is klimashook_r34 (EAC OFF) right now?

The last recorded sighting of klimashook_r34 (EAC OFF) was 2 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Getting on

How can you connect to klimashook_r34 (EAC OFF)?

Open the console with F1 in Rust and type client.connect 31.56.185.31:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.