Rust Data LabData lab · live
Live readings Servers11,737 Players52,204 Populated3,347 Fresh wipes · 3h125 Sampled every 5 min

Element card · group Modded · atomic number 5,248, its rank

SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels

Online 31.58.143.32:28015 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average0peak 11
Rank · atomic number#5,248top 24%
Last wipe9h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123400:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 13:53 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040000:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 13:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:53 UTC9h ago – – running 0
Mon 26 Oct, 15:02 UTC2d ago 4 – 2 days 0
Fri 23 Oct, 13:03 UTC5d ago 6 held half 3.1 days 0
Wed 14 Oct, 16:57 UTC14d ago 6 halved by day 4 8.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

The map on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is procedural at size 1,130, made by the game. On the map name: Custom Map.

What rules has SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels set, and what settings are in force?

No gather rate appears in the name of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels. Groups top out at 5 players. Play runs as combat training, practice for aim and PvP, loot provided. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels based in?

SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels leaves out the region tag, but names Asia and gives as1 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 31.58.143.32:28015.

On what Rust version does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels operate?

On Linux, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels for staying online?

At the moment, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is online. The uptime it reports suggests it restarted roughly 8 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

How well does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels perform?

In the last 48 hours, it averaged 240 server fps, with a low of 235. The entity count reached 539, including buildings, deployables and all other world items. Memory use peaked at 1,072 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels wipe, and how often?

With no fixed rhythm, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 hours ago the current world was made.

What does a typical wipe day on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels involve?

Averaged across its recent wipes, the busiest point drew 5 players. The latest wipe's peak fell 28 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Where it appears

How should you read the tags on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

These are the tags SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the slot count; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ras1 (Region code): The server's code for its region is as1; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^i (Battlefield): Quick, kit-based PvP at high rates; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels appear in?

The Rust Data Lab lists that include SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels are: Modded Rust servers, measured, Aim training servers, measured live and Battlefield servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Whose server is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

No other server we track shares the sweven.dev hostname that SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels publishes.

Player numbers

Against other Rust servers, where does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels place?

SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels sits at #5,248 for seven-day player hours, placing it in the top 24% of ranked servers.

How many players does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels have at the moment?

SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels currently shows 0 players across 300 slots. The week's figures average 0 players and top out at 11. The busiest point in the last 48 hours came at 11:00 UTC, averaging 0 players.

Getting on

How can you connect to SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

You can connect by pressing F1 in Rust and entering client.connect 31.58.143.32:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://forge.sweven.dev.

Server tags

what each one means

Published as mp300,ptrak,$ras1,v2635,^z,^y,^d,^i,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 is the slot count.
ts5
Group limit Teams cap at 5 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ras1
Region code The server's code for its region is as1.

Gameplay

^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.