Element card · group Community · atomic number 15,266, its rank
My Staging Test Server
Offline 31.58.178.10:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Staging Test Server?
The map on My Staging Test Server is procedural, made by the game.
How is My Staging Test Server configured, and what rules apply?
No gather rate appears in the name of My Staging Test Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
In what location does My Staging Test Server sit?
There is no region on record for My Staging Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 31.58.178.10:28015 is the address it uses.
What Rust version does My Staging Test Server currently run?
On Windows, My Staging Test Server is running Rust network protocol 2634 and build 166629. The protocol must match for you to join; Steam will update your game.
Does My Staging Test Server stay up, and how reliable is its uptime?
My Staging Test Server is not online at the moment; the last sighting was 21 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does My Staging Test Server wipe, and how often?
Too few wipes are on record for My Staging Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 16 hours ago.
Tags, lists
What should you understand from the tags My Staging Test Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166629 (Build): It runs build 166629; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list My Staging Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Staging Test Server come up?
The Rust Data Lab lists that include My Staging Test Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does My Staging Test Server place?
The seven-day player-hours table has My Staging Test Server at #15,266, in the top 69% of ranked servers.
How full is My Staging Test Server right now?
No live signal from My Staging Test Server right now, which was last seen 21 days 17 hours ago.
Connection
How can you connect to My Staging Test Server?
Open the console with F1 in Rust and type client.connect 31.58.178.10:28015. The Launch Rust button on this page does the same job through Steam.