Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group Modded · atomic number 5,077, its rank

[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop

Online 31.59.131.101:28015 checked 2h ago

3x moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak 5
Rank · atomic number#5,077top 23%
Last wipe1d agono schedule published
Next wipe1d 20hFri 30 Oct, 16:06 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 16:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 16:06 UTC, in 1d 20h. Every Tuesday at 16:07 and every Friday at 16:06 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 1d 20hFri 30 Oct, 16:06 UTC
  2. 5d 20hTue 3 Nov, 16:07 UTC
  3. 7d 23hThu 5 Nov, 19:00 UTCFW
  4. 8d 20hFri 6 Nov, 16:06 UTC
  5. 12d 20hTue 10 Nov, 16:07 UTC
  6. 15d 20hFri 13 Nov, 16:06 UTC
  7. 19d 20hTue 17 Nov, 16:07 UTC
  8. 22d 20hFri 20 Nov, 16:06 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:07 UTC1d ago – – running 0
Fri 23 Oct, 16:06 UTC5d ago 2 halved by day 3 4 days 1
Tue 20 Oct, 16:06 UTC8d ago 4 held half 3 days 1
Fri 16 Oct, 16:07 UTC12d ago 3 halved by day 2 4 days 0
Tue 13 Oct, 16:07 UTC15d ago 1 halved by day 1 3 days 0
Fri 9 Oct, 16:07 UTC19d ago 0 – 4 days 0
Tue 6 Oct, 16:07 UTC22d ago 1 held half 3 days 0
Fri 2 Oct, 19:39 UTC25d ago 1 halved by day 2 3.9 days 0
Tue 29 Sep, 16:05 UTC29d ago 1 held half 3.1 days 0
Fri 25 Sep, 16:05 UTC33d ago 0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 237
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  2. 2 Gö GÖKBÖRÜ Türkiy… 168
    GÖKBÖRÜ Türkiye | 3X | Max 5 | Yeni Başlayan EU · groups of 5 · 3x · weekly · 68 on average 168/ 300
  3. 3 We WEREWOLF GAMIN… 183
    WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED EU · groups of 5 · 3x · biweekly · 43 on average 183/ 200
  4. 4 Di [TR] Dirilis 3… 39
    [TR] Dirilis 3X - Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan EU · groups of 5 · 3x · weekly · 17 on average 39/ 300
  5. 5 Ru [EU] RustNRela… 4
    [EU] RustNRelax 3x Quad/Max 5 | Monthly | No BP Wipes | Wiped 2 EU · groups of 5 · 3x · monthly · 5 on average 4/ 150
  6. 6 Wa WARBANDITS.GG … 6
    WARBANDITS.GG 3X EU Monthly |Solo/Duo/Trio/Quad/Max5|Shared BPs EU · groups of 5 · 3x · monthly · 3 on average 6/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop runs a procedural map of size 3,500 with seed 1675046130; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

According to its name, [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop runs 3x gather. You get up to 5 players per group. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop sit?

Going by its name rather than a tag, [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 31.59.131.101:28015.

On what Rust version does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop operate?

On Linux, [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop stay online?

Right now, [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop is reachable. According to the uptime it reports, the last restart was about 24 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 15 September 2026.

How well does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop perform?

In the last 48 hours, it averaged 62 server fps, with a low of 19. The entity count reached 70,290, including buildings, deployables and all other world items. Memory use peaked at 3,556 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop, and at what time?

[EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop runs on a wipe rhythm of every Tuesday at 16:07 and every Friday at 16:06 UTC. The wipe after this one is due on Friday 30 October at 16:06 UTC. Counting back, the current world began 27 hours ago.

What does a typical wipe day on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop involve?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 4 hours after it began. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Where it appears

How should you read the tags on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 is the slot count; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop come up?

You will find [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop on the following Rust Data Lab lists: 3x Rust servers, live, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

Player numbers

How does [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop compare with other servers in the rankings?

The seven-day player-hours table has [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop at #5,077, in the top 23% of ranked servers.

What does the current player count on [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop tell you?

At the moment [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop has 0 of its 250 slots filled. A seven-day sample gives 0 players on average and 5 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 0 players.

Connection

How can you connect to [EU/TR] Sakura Gaming 3X |Solo/Duo/Trio/Quad/Quint| /shop?

Open the console with F1 in Rust and type client.connect 31.59.131.101:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://sakuraagaming.com/.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players 250 is the slot count.
ts5
Group limit No team may exceed 5.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.