Rust Data LabData lab · live
Live readings Servers11,737 Players71,230 Populated3,632 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Community · atomic number 14,544, its rank

My Staging Test Server

Offline 31.59.205.12:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,544top 64%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 657
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 657/ 700
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 475
  3. 3 Ru Rustoria.co - … 38
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 38/ 250
  4. 4 Ru Rusty Moose |E… 56
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 56/ 250
  5. 5 Ru Rustoria.co - … 224
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 224/ 200
  6. 6 Ru Rustafied.com … 118
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 118/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on My Staging Test Server?

The map on My Staging Test Server is procedural, made by the game.

What rules has My Staging Test Server set, and what settings are in force?

Nothing in the name of My Staging Test Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is My Staging Test Server based in?

No region is published by My Staging Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 31.59.205.12:28015.

Which Rust version is My Staging Test Server on?

Rust network protocol 2634 and build 166629 on Windows is what My Staging Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Staging Test Server for staying online?

Currently offline, My Staging Test Server was last seen 23 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.

Wipe schedule

When does My Staging Test Server wipe, and how often?

The record holds too few of My Staging Test Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 33 days 20 hours ago the current world was made.

Lists and tags

What should you understand from the tags My Staging Test Server carries?

These are the tags My Staging Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166629 (Build): The game build is 166629; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Staging Test Server come up?

You will find My Staging Test Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Staging Test Server place?

Player hours over the last week put My Staging Test Server at #14,544, inside the top 64% of ranked servers.

What does the current player count on My Staging Test Server tell you?

The last recorded sighting of My Staging Test Server was 23 days 22 hours ago, and it is offline now.

Getting on

What steps get you onto My Staging Test Server?

Open the console with F1 in Rust and type client.connect 31.59.205.12:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166629
Build The game build is 166629.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.