Rust Data LabData lab · live
Live readings Servers11,770 Players76,905 Populated3,727 Fresh wipes · 3h143 Sampled every 5 min

Element card · group Modded · atomic number 3,853, its rank

HYPELAND[2X][QUAD][GLOBAL PROGRESSION]

Online EU 31.6.1.32:28004 checked 7m ago

2x quad weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,853top 17% · #1419 in EU
Last wipe4d agoweekly schedule
Next wipe2d 2hFri 30 Oct, 16:04 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 17% of all ranked servers, top 49% in EU, and #246 of the quad servers (top 30%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:04 UTC, in 2d 2h. Its weekly schedule tag · low confidence

usual gap2.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 2

Coming wipes

  1. 2d 2hFri 30 Oct, 16:04 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 9d 2hFri 6 Nov, 16:04 UTC
  4. 16d 2hFri 13 Nov, 16:04 UTC
  5. 23d 2hFri 20 Nov, 16:04 UTC
  6. 30d 2hFri 27 Nov, 16:04 UTC
  7. 36d 5hThu 3 Dec, 19:00 UTCFW
  8. 37d 2hFri 4 Dec, 16:04 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctTue 13 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:04 UTC4d ago 5 – running 0
Fri 16 Oct, 15:06 UTC11d ago 14 halved by day 2 7 days 0
Tue 13 Oct, 20:14 UTC14d ago 5 held half 2.8 days 0
Sun 11 Oct, 17:52 UTC16d ago 3 held half 2.1 days 1
Fri 9 Oct, 22:42 UTC18d ago 3 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 493
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 209 on average 493/ 500
  2. 2 Sl [EU] SLIMI RUS… 3
    [EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad EU · quad · 2x · weekly · 24 on average 3/ 150
  3. 3 Be Bestrust Solo/… 0
    Bestrust Solo/Duo/Trio/Quad 2x #2 | JUST FULLWIPED 27.10 10/27 EU · quad · 2x · weekly · 6 on average 0/ 200
  4. 4 Mi [PL/EU] Miodko… 6
    [PL/EU] Miodkowo • MAX 4 • X2 EU · quad · 2x · weekly · 5 on average 6/ 100
  5. 5 Be Bestrust Solo/… 1
    Bestrust Solo/Duo/Trio/Quad 2x #3 | JUST FULLWIPED 26.10 10/26 EU · quad · 2x · weekly · 5 on average 1/ 200
  6. 6 No NORDICRUST.EU … 0
    NORDICRUST.EU 2X|Solo/Duo/Trio/Quad|RaidProtection|22-10-2026 EU · quad · 2x · weekly · 3 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?

The map on HYPELAND[2X][QUAD][GLOBAL PROGRESSION] is procedural, made by the game.

How is HYPELAND[2X][QUAD][GLOBAL PROGRESSION] configured, and what rules apply?

The name says it: gather runs at 2x on HYPELAND[2X][QUAD][GLOBAL PROGRESSION]. You get up to 4 players per group (quad). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?

The EU tag is how HYPELAND[2X][QUAD][GLOBAL PROGRESSION] lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 31.6.1.32:28004 is the address it uses.

What Rust version does HYPELAND[2X][QUAD][GLOBAL PROGRESSION] currently run?

On Linux, HYPELAND[2X][QUAD][GLOBAL PROGRESSION] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does HYPELAND[2X][QUAD][GLOBAL PROGRESSION] stay up, and how reliable is its uptime?

Right now, HYPELAND[2X][QUAD][GLOBAL PROGRESSION] is reachable. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipe days

What is the wiping pattern on HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?

Its tag guides the prediction, since HYPELAND[2X][QUAD][GLOBAL PROGRESSION]'s record holds too few wipes to confirm a schedule. The wipe after this one is due on Friday 30 October at 16:04 UTC. Counting back, the current world began 4 days 21 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on HYPELAND[2X][QUAD][GLOBAL PROGRESSION] involve?

Averaged across its recent wipes, the busiest point drew 8 players. The latest wipe's peak fell 25 hours after it began. Half that peak was held until the next wipe in 67% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

How should you read the tags on HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?

These are the tags HYPELAND[2X][QUAD][GLOBAL PROGRESSION] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does HYPELAND[2X][QUAD][GLOBAL PROGRESSION] appear in?

You will find HYPELAND[2X][QUAD][GLOBAL PROGRESSION] on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does HYPELAND[2X][QUAD][GLOBAL PROGRESSION] hold among Rust servers?

Player hours for the past seven days give HYPELAND[2X][QUAD][GLOBAL PROGRESSION] #3,853, #1,419 in Europe, and a place in the top 17% of ranked servers. Within quad, its rank is #246.

How full is HYPELAND[2X][QUAD][GLOBAL PROGRESSION] right now?

At the moment HYPELAND[2X][QUAD][GLOBAL PROGRESSION] has 0 of its 100 slots filled. Averaged over the past week: 1 players, peaking at 5. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How to join

What is the way to join HYPELAND[2X][QUAD][GLOBAL PROGRESSION]?

Open the console with F1 in Rust and type client.connect 31.6.1.32:28004. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.