Element card · group Modded · atomic number 15,419, its rank
Test Server (by magic)
Offline 31.7.57.155:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:39 UTC, in 4d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Test Server (by magic)?
Generated by the game, the map on Test Server (by magic) is procedural.
What rules has Test Server (by magic) set, and what settings are in force?
The name of Test Server (by magic) carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Test Server (by magic) based in?
No region is published by Test Server (by magic). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 31.7.57.155:28015.
What Rust version does Test Server (by magic) currently run?
On Windows, Test Server (by magic) is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Test Server (by magic) stay online?
Test Server (by magic) is not online at the moment; the last sighting was 37 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. The first sighting by Rust Data Lab was on 26 October 2026.
Wipe schedule
When does Test Server (by magic) wipe, and how often?
Estimated from weekly: 7 days after its last wipe is when Test Server (by magic) next wipes. The wipe after this one is due on Sunday 1 November at 18:39 UTC. Counting back, the current world began 2 days 12 hours ago. Weekly wipes are what its tags advertise.
Tags, lists
How should you read the tags on Test Server (by magic)?
These are the tags Test Server (by magic) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server (by magic) come up?
These themed Rust Data Lab lists carry Test Server (by magic): Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does Test Server (by magic) place?
Player hours over the last week put Test Server (by magic) at #15,419, inside the top 69% of ranked servers.
How many players does Test Server (by magic) have at the moment?
The last recorded sighting of Test Server (by magic) was 37 hours ago, and it is offline now. The seven-day average for this server is 0 players.
How to join
What steps get you onto Test Server (by magic)?
You can connect by pressing F1 in Rust and entering client.connect 31.7.57.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.