Rust Data LabData lab · live
Live readings Servers11,628 Players37,519 Populated2,946 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 15,419, its rank

Test Server (by magic)

Offline 31.7.57.155:28015 checked 1d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69%
Last wipe2d agoweekly schedule
Next wipe4d 11hSun 1 Nov, 18:39 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Sunday 1 November, 18:39 UTC, in 4d 11h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru RustSpain.com … 5
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  4. 4 Wi [NA] Willjum's… 6
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  5. 5 Wi [EU] Willjum's… 7
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  6. 6 Qs QS『芬达』100000倍/… 29
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Quick answers

from the figures on this page

Map and rules

What map is in play on Test Server (by magic)?

Generated by the game, the map on Test Server (by magic) is procedural.

What rules has Test Server (by magic) set, and what settings are in force?

The name of Test Server (by magic) carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Test Server (by magic) based in?

No region is published by Test Server (by magic). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 31.7.57.155:28015.

What Rust version does Test Server (by magic) currently run?

On Windows, Test Server (by magic) is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Test Server (by magic) stay online?

Test Server (by magic) is not online at the moment; the last sighting was 37 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe schedule

When does Test Server (by magic) wipe, and how often?

Estimated from weekly: 7 days after its last wipe is when Test Server (by magic) next wipes. The wipe after this one is due on Sunday 1 November at 18:39 UTC. Counting back, the current world began 2 days 12 hours ago. Weekly wipes are what its tags advertise.

Tags, lists

How should you read the tags on Test Server (by magic)?

These are the tags Test Server (by magic) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server (by magic) come up?

These themed Rust Data Lab lists carry Test Server (by magic): Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Test Server (by magic) place?

Player hours over the last week put Test Server (by magic) at #15,419, inside the top 69% of ranked servers.

How many players does Test Server (by magic) have at the moment?

The last recorded sighting of Test Server (by magic) was 37 hours ago, and it is offline now. The seven-day average for this server is 0 players.

How to join

What steps get you onto Test Server (by magic)?

You can connect by pressing F1 in Rust and entering client.connect 31.7.57.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.