Element card · group Community · atomic number 13,775, its rank
DutchRust Staging Test Server
Online 31.70.90.35:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:40 UTC7h ago | – | – | running | 0 |
| Tue 20 Oct, 13:29 UTC7d ago | 0 | – | 7.2 days | 0 |
| Thu 24 Sep, 18:26 UTC33d ago | 1 | halved by day 1 | 25.8 days | 0 |
| Wed 16 Sep, 15:12 UTC41d ago | 1 | halved by day 1 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on DutchRust Staging Test Server?
A procedural map of size 4,500 with seed 1216243222 runs on DutchRust Staging Test Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on DutchRust Staging Test Server?
No gather rate appears in the name of DutchRust Staging Test Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts DutchRust Staging Test Server?
Nothing about a region is published by DutchRust Staging Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 31.70.90.35:28015.
Which Rust version is DutchRust Staging Test Server on?
Rust network protocol 2635 and build 169448 on Linux is what DutchRust Staging Test Server uses. The protocol must match for you to join; Steam will update your game.
Does DutchRust Staging Test Server stay up, and how reliable is its uptime?
Right now, DutchRust Staging Test Server is reachable. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does DutchRust Staging Test Server perform?
In the last 48 hours, it averaged 60 server fps, with a low of 60. The maximum entity count was 118,000, covering buildings, deployables and all else in the world. Up to 2,177 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on DutchRust Staging Test Server, and at what time?
With no fixed rhythm, DutchRust Staging Test Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 hours ago the current world was made.
What does a typical wipe day on DutchRust Staging Test Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
Which meanings sit behind the tags on DutchRust Staging Test Server?
These are the tags DutchRust Staging Test Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169448 (Build): It runs build 169448; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does DutchRust Staging Test Server appear in?
You will find DutchRust Staging Test Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
What position does DutchRust Staging Test Server hold among Rust servers?
DutchRust Staging Test Server sits at #13,775 for seven-day player hours, placing it in the top 62% of ranked servers.
What does the current player count on DutchRust Staging Test Server tell you?
DutchRust Staging Test Server currently shows 0 players across 10 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 0 players.
Connection
What is the way to join DutchRust Staging Test Server?
Open the console with F1 in Rust and type client.connect 31.70.90.35:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://dutchrustserver.nl.
