Rust Data LabData lab · live
Live readings Servers11,656 Players41,553 Populated2,988 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 13,775, its rank

DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,775top 62%
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75103:0012:0021:0005:0014:0001:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608003:0012:0021:0005:0014:0001:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:40 UTC7h ago – – running 0
Tue 20 Oct, 13:29 UTC7d ago 0 – 7.2 days 0
Thu 24 Sep, 18:26 UTC33d ago 1 halved by day 1 25.8 days 0
Wed 16 Sep, 15:12 UTC41d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 265
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 265/ 300
  2. 2 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 18/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 34/ 250
  4. 4 Ru Rustoria.co - … 126
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 126/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 52/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on DutchRust Staging Test Server?

A procedural map of size 4,500 with seed 1216243222 runs on DutchRust Staging Test Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on DutchRust Staging Test Server?

No gather rate appears in the name of DutchRust Staging Test Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts DutchRust Staging Test Server?

Nothing about a region is published by DutchRust Staging Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 31.70.90.35:28015.

Which Rust version is DutchRust Staging Test Server on?

Rust network protocol 2635 and build 169448 on Linux is what DutchRust Staging Test Server uses. The protocol must match for you to join; Steam will update your game.

Does DutchRust Staging Test Server stay up, and how reliable is its uptime?

Right now, DutchRust Staging Test Server is reachable. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does DutchRust Staging Test Server perform?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The maximum entity count was 118,000, covering buildings, deployables and all else in the world. Up to 2,177 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on DutchRust Staging Test Server, and at what time?

With no fixed rhythm, DutchRust Staging Test Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 hours ago the current world was made.

What does a typical wipe day on DutchRust Staging Test Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

Which meanings sit behind the tags on DutchRust Staging Test Server?

These are the tags DutchRust Staging Test Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169448 (Build): It runs build 169448; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DutchRust Staging Test Server appear in?

You will find DutchRust Staging Test Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does DutchRust Staging Test Server hold among Rust servers?

DutchRust Staging Test Server sits at #13,775 for seven-day player hours, placing it in the top 62% of ranked servers.

What does the current player count on DutchRust Staging Test Server tell you?

DutchRust Staging Test Server currently shows 0 players across 10 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 0 players.

Connection

What is the way to join DutchRust Staging Test Server?

Open the console with F1 in Rust and type client.connect 31.70.90.35:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://dutchrustserver.nl.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169448,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169448
Build It runs build 169448.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.