Rust Data LabData lab · live
Live readings Servers11,620 Players35,915 Populated2,914 Fresh wipes · 3h77 Sampled every 5 min

Element card · group Community · atomic number 13,647, its rank

FuckEAC Test Server

Offline 31.76.107.12:28015 checked 19d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,647top 62%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:57 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 268
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 268/ 300
  2. 2 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21/ 250
  3. 3 Ru Rusty Moose |E… 16
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16/ 250
  4. 4 Ru Rustoria.co - … 167
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 167/ 200
  5. 5 Ru Rustoria.co - … 87
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 87/ 200
  6. 6 Ru Rustafied.com … 22
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 22/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on FuckEAC Test Server?

A procedural map runs on FuckEAC Test Server, generated by the game.

What rules has FuckEAC Test Server set, and what settings are in force?

No gather rate appears in the name of FuckEAC Test Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server facts

What region hosts FuckEAC Test Server?

Nothing about a region is published by FuckEAC Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 31.76.107.12:28015 is the address it uses.

On what Rust version does FuckEAC Test Server operate?

Rust network protocol 2634 and build 166652 on Windows is what FuckEAC Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does FuckEAC Test Server stay online?

Right now FuckEAC Test Server is offline, with its last appearance 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on FuckEAC Test Server, and at what time?

Too few wipes are on record for FuckEAC Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 18 hours ago.

What does a typical wipe day on FuckEAC Test Server involve?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on FuckEAC Test Server?

These are the tags FuckEAC Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does FuckEAC Test Server appear in?

The Rust Data Lab lists that include FuckEAC Test Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does FuckEAC Test Server hold among Rust servers?

The seven-day player-hours table has FuckEAC Test Server at #13,647, in the top 62% of ranked servers.

How many players does FuckEAC Test Server have at the moment?

FuckEAC Test Server is offline at the moment; the last sighting was 19 days 17 hours ago.

Getting on

How can you connect to FuckEAC Test Server?

In Rust, press F1 and enter client.connect 31.76.107.12:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.