Rust Data LabData lab · live
Live readings Servers11,762 Players65,727 Populated3,483 Fresh wipes · 3h193 Sampled every 5 min

Element card · group Community · atomic number 15,318, its rank

My Rust Server

Online 31.77.109.228:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 513
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  2. 2 Ru Rustoria.co - … 380
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 380/ 450
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49/ 250
  4. 4 Ru Rustoria.co - … 49
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 49/ 250
  5. 5 Ru Rustafied.com … 54
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54/ 100
  6. 6 Ru Rustoria.co - … 167
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server?

My Rust Server runs a procedural map of size 5,000 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on My Rust Server?

No gather rate appears in the name of My Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is My Rust Server based in?

Nothing about a region is published by My Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.77.109.228:28015 is the address it uses.

Which Rust version is My Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what My Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does My Rust Server stay up, and how reliable is its uptime?

At the moment, My Rust Server is online. According to the uptime it reports, the last restart was about 5 days 3 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

How well does My Rust Server perform?

Server fps averaged 68 over the last 48 hours, with 11 as the lowest. Buildings, deployables and everything else in the world added up to as many as 149,199 entities. Up to 4,705 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on My Rust Server?

Too few wipes are on record for My Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was made.

Where it appears

What should you understand from the tags My Rust Server carries?

The game's server browser reads the tags My Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

These themed Rust Data Lab lists carry My Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Rust Server hold among Rust servers?

My Rust Server sits at #15,318 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on My Rust Server tell you?

My Rust Server currently shows 0 players across 50 slots. Over seven days the mean player count is 0.

Getting on

What is the way to join My Rust Server?

In Rust, press F1 and enter client.connect 31.77.109.228:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.