Rust Data LabData lab · live
Live readings Servers11,805 Players79,944 Populated3,786 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

My Private Server

Offline 31.94.37.150:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe65d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 596
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 596/ 675
  2. 2 Ru Rustoria.co - … 379
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 379/ 525
  3. 3 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 37/ 250
  5. 5 Ru Rustafied.com … 133
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 133/ 200
  6. 6 Ru Rustoria.co - … 153
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 153/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on My Private Server?

A procedural map runs on My Private Server, generated by the game.

How is My Private Server configured, and what rules apply?

Nothing in the name of My Private Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is My Private Server based in?

No region is published by My Private Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 31.94.37.150:28015 is the address it uses.

On what Rust version does My Private Server operate?

Rust network protocol 2632 and build 162434 on Windows is what My Private Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Private Server stay up, and how reliable is its uptime?

Currently offline, My Private Server was last seen 5 days 18 hours ago. For the last 5 full days, 2 of 120 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe days

How often does a wipe happen on My Private Server, and at what time?

The record holds too few of My Private Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 65 days 22 hours ago.

Where it appears

What should you understand from the tags My Private Server carries?

These are the tags My Private Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Private Server come up?

The Rust Data Lab lists that include My Private Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Private Server hold among Rust servers?

The seven-day player-hours table has My Private Server at #15,323, in the top 69% of ranked servers.

How many players does My Private Server have at the moment?

No live signal from My Private Server right now, which was last seen 5 days 18 hours ago. The past week gives an average of 0 players.

Connection

How can you connect to My Private Server?

You can connect by pressing F1 in Rust and entering client.connect 31.94.37.150:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol To join, your game must match protocol 2632.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.